Bug in Animate : Daz add movement [Solve]

marco95marco95 Posts: 26
edited April 2013 in Art Studio

Hi,

I am a beginner in Animate.
I want just genesis go up is hands.
I have make puppeteer and all is ok BUT...
when I play an other time, Daz add movement between each step, each key frame ?
More I play the animate more Daz add some mouvement between each key frame !!!

I don't understand

Thank's for your help

Marc

Post edited by marco95 on

Comments

  • Richard HaseltineRichard Haseltine Posts: 97,015
    edited December 1969

    It might help if you posted some images, but I think the issue is probably that DAZ Studio interpolates between keyframes. There is a free script that will change the type of keyframe, which may be all you need.

  • marco95marco95 Posts: 26
    edited April 2013

    Yes, Daz interpolate with creazy mouvements:

    This is the first movie :
    http://radiesthesie.biz/qq1-es-v1.avi

    and the same with a skin :
    http://radiesthesie.biz/qq1-es-v2.avi
    with
    http://radiesthesie.biz/qq-es1-v2.duf

    You can see that the first begin with a chaotic interpolation (of a no mouvement!)
    and in the second, an aother chaotic movement as ba added in the middle !!!!

    So is there a free script who can erase this chaotic interpolates, can you give me the link ?

    Oh...,
    I have found : https://sites.google.com/site/mcasualsdazscripts/setinterpolation-for-ds2-3 is-it this,
    If yes, it don't work for me.

    Thank you
    Cordialy

    Marc

    Post edited by marco95 on
  • Richard HaseltineRichard Haseltine Posts: 97,015
    edited December 1969

    Looking at the .duf file, some of your keyed values do jump around in the early frames.

  • marco95marco95 Posts: 26
    edited April 2013

    Whaou ! :ohh:

    With what soft can you look in a duf file ?

    I try wordpad or other text editor but it's not a script file....

    Post edited by marco95 on
  • Richard HaseltineRichard Haseltine Posts: 97,015
    edited April 2013

    I opened the .duf file, opened the Timeline in DAZ Studio, selected the collar or shoulder, and used the previous/next keyframe buttons (the key buttons with a little arrow - you will need to have the Advanced controls enabled, by right-clicking on the pane's tab and selecting the option in the menu, to see those).

    You can see and edit a buf file if you uncompress it - I use 7Zip, right-click on the file and select 7-Zip>Extract Here but you can also use Window>Panes(Tabs)>Batch Convert in DAZ Studio.

    Timeline.JPG
    1166 x 165 - 29K
    Post edited by Richard Haseltine on
  • marco95marco95 Posts: 26
    edited December 1969

    Ok,

    Thank you, now I know how read a duf.

    I have found on the forum how erase all key frames and I have re-do the animate and ...that's OK :-)

    Thank you for your expertise

    Cordialy

    Marc

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