2.5D Camera or software for a building render and for a sprite - Tilebased straight edges needed.
Greetings I am trying to render a 2.5D image for a tilebased game engine, using 3D Models.
It needs to show more than just the straight on view, a bit of the roof is needed as well, like a 2.5D isometric view. However when I render larger objects at 45 degrees presently, I get the walls at an angle outwards, both sides angled outward. I need them instead to be straight. Completely straight if possible, as this is a tilebased game engine, they need to line up. I can zoom all the way out, and this helps, but this leaves the buildings/objects too small to be of use.
I am willing to pay for a piece of software to do this if I can get a completely straight edge to my renders, with some of the roof showing. Like you'd get if you did a pure side view, with the roof there above it.
Also I am looking at sprites next so anything which renders sprites easily from Daz, or you've found of use, will help too.
Many thanks for helping a new member, I have held off buying anymore till I can sort this out.
Comments
Daz can do this just fine. Create a camera and then turn off Perspective in the parameters tab. This will uniformly scale everything on screen allowing you to easily create isometric tiles.
Ahah! I Saw this mentioned but assumed it was an older version of Daz, I was looking in camera options, many thanks :)
You might find this thread has your answer in it. :)
http://www.daz3d.com/forums/discussion/13991/
You can make sprites with Project Dogwaffle using renders of a figure from DAZ they have been rendered n the Carrara forum has a very large thread on using Project Dogwaffle.