About Studio documentation...

edited December 1969 in Daz Studio Discussion

This is a reply to another post, but i post it here as well as i think it is important.

About the lack of a proper reference manual.

DAZ needs to realize that the lack of documentation is seriously holding Studio back. This is the main reason that has kept me from switching from Poser for many years even though i was ready to kill myself many times due to its millions of drawbacks, not to mention the instability. I recently had an incident with Poser that made me uninstall it and i hope to never use it again. I have constantly kept an eye on the development of Studio and i have had most major releases installed. If there would have been a proper documentation i would have changed software years ago.

I can’t spend days searching YouTube, the archives here (witch is a complete chaos worthy only of a Poser archive…) etc. I simply don’t have the time! I have a full time job and a family. If i want the specs of a shader node in Poser i just open the reference manual PDF and hit CTRL-F and thats how it should be. I could live with an online documentation but then it shouldn’t look like this: (example from the “Indirect Diffuse” brick)

Parameters
Outputs
• Indirect Diffuse : Color - Description…
• Occlusion : Float - Description…
• Avg Environmental Direction : Vector - Description…

Inputs
• Vector : Normal - Description…
• P : Point - Description…
• Strength : Float - Description…
• Axis : Vector - Description…
• Max Distance : Description…
• Cone Angle : Description…
• Samples : Description…
• Bias : Description…

(http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/bricks/dzindirectdiffusebrick/start)

What is the point of even having this page online? I don’t get it!

What i have noticed during my short time in this forum is that nobody really have the knowledge. We all stumble in the dark and learn by trial and error.

Please DAZ you are scaring away the intermediate and advanced users you need to make Studio to really take off!!

Jörgen

Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    Like I said on the other thread the DAZ3D staff don't read the forums very often hence why we the Cv's and Admins are here, If you want to voice your concerns so that they see it can I suggest using the Help (top of the page) > Contact Us > Submit a Help request ticket.

Sign In or Register to comment.