Machine gun tracers

MoviehawkMoviehawk Posts: 67
edited December 1969 in Carrara Discussion

Anyone have any suggestions on how to do machine gun tracer shots? I am working on a video portraying a dogfight with a WWI era bi-plane - shooting at another. I have tried particle emitters, but need bullets with some trailing smoke - can't quite figure this one out.

Thanks for any ideas.
Allen

Comments

  • MoviehawkMoviehawk Posts: 67
    edited December 1969

    Thanks ... I am trying something similar to that already (great idea and solution though) - looking for some way to get smoke trails from the traces - like in the movie Flyboys.

    Thanks

  • uvavoo_c19d1341b6uvavoo_c19d1341b6 Posts: 16
    edited December 1969

    Maybe I am misunderstanding the question. Simply make the particle emitter a child of the bullet. When the bullet is animated (moved) the smoke trail (particle emitter) will go with it and create a trail behind it.

  • DartanbeckDartanbeck Posts: 21,543
    edited December 1969

    Maybe I am misunderstanding the question. Simply make the particle emitter a child of the bullet. When the bullet is animated (moved) the smoke trail (particle emitter) will go with it and create a trail behind it.
    I was just about to say that, myself :)
  • edited December 1969

    Just some info! Not every round fired from a machine-gun is a tracer. Typically every fifth round is a tracer! ALso NATO/US rounds are usually a red/orange and Soviet/Russian tracers are usually green. ASk any vietnam vet

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