Which Poser File Format to Choose?

scottidog2scottidog2 Posts: 319
edited December 1969 in Carrara Discussion

I have a model that has all these following Poser Formats.

P4
PP
P5
P6

Which one should I choose for Carrara?

Comments

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Not a Carrara user, but I would think that if you go with the PP version you would be well safe, as it won't have any special mat room settings. Is what I would use by preference to import into Bryce.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,046
    edited April 2013

    I always chose pp
    and
    you nearly always have to set the highlight on each shader to none
    edit, consolidate shaders helps reduce the number
    or buy Fenric's cheap Poser shader doctor plugin http://fenric.com/wordpress/store/products/

    Post edited by WendyLuvsCatz on
  • scottidog2scottidog2 Posts: 319
    edited December 1969

    Thank You chohole & wendy♥catz. I'll do that.

  • 3DAGE3DAGE Posts: 3,311
    edited December 1969

    HI Scottidog2 :)

    PP = Poser Pro

    P4,. P5,. and P6, all refer to the Poser version these were built for,...to accommodate changes in "Posers" shader engine, in those versions.

    None of that really effects the way that carrara handles the shaders,. and as Wendy mentioned,. you'll need to adjust a couple of setting an any imported shader,. to make it render correctly in carrara.

    hope it helps :)

  • ChoholeChohole Posts: 33,604
    edited April 2013

    Andy, when used in the way it is used here PP means the version of Poser that added certain features to P4, the biggest one being the way it handled bump maps. Ok it does stand for propack, but in this particular case it made Poser 4 much more usable, because it read jpgs as bump maps and didn't need the old .bum file which was only really readable by P4. It will not have any shaders in it because at that point Poser did not have a material room, with node based shaders or materials, that didn't arrive until P5. So the PP settings will have a simple jpg texture applied and a jpg driving the bump. Maybe a transmap if one is applicable.

    Post edited by Chohole on
  • 3DAGE3DAGE Posts: 3,311
    edited December 1969

    Thanks for the info Chohole :)

    I had forgotten about BUM maps,..

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,046
    edited December 1969

    mmm they would be a bummer!
    does this texture map make my bum look big?

  • ChoholeChohole Posts: 33,604
    edited December 1969

    no more than the installer makes you look dim. :coolsmirk:

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