stylized stone,wood and others assets from zbrush to daz studio

videoninja719videoninja719 Posts: 343
edited November 2017 in The Commons

Hi. i found out via youtube that zbrush can sculpt stylized stuff like games in world of warcraft or overwatch. Is it possible to sculpt it and import to daz studio or daz cant handle the assets high poly? any help or link to stylized stuff in daz studio from zbrush  or how people deal with stylized stuff in daz studio would help me. Thanks alot.

Post edited by videoninja719 on

Comments

  • TheKDTheKD Posts: 2,691
    edited November 2017

    It can really handle a lot of polys, at least with iray. I once accidentally imported a mountain with like a billion polys and it rendered fine. I would never be able to pose anything in that scene though lol. The more polys you have in the scene, the laggier the viewport and more impossible posing will get. Great thing about zbrush, it's very easy to reduce polygon count without losing a lot of details. So you can keep reducing until it's as low as you need it. Ok, I just checked, it was 12 million polys that mountain I imported and decided to test and see if it would even render. Still impressive to me.

    Post edited by TheKD on
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