How do I save a character with all values at zero?

Hey everybody,

Hopefully I can describe this properly. So, I've created a character using morphs. I want to save this character so that the morphs I've made are the new zero baselines for the character, so that when I load it into a scene, I can apply additional morphs to it as if it was a completely new and unmorphed character. Does that make sense? In other words, lets say that when I created my character, I moved the "jaw in/out" slider to 25. I want to save that character so that that setting becomes the new default, and when I load it into a scene, the "jaw in/out" slider will read zero.

Can anyone tell me how to do this?

Thanks in advance to anyone who answers!

Comments

  • You can't, as far as I know. You can make it the default value, but zero.

  • You can't, as far as I know. You can make it the default value, but zero.

    So, I would have to go through all the values I changed and set the value I adjusted as the new default? 

    How do the PAs who design characters do it? Because when I open a character I've purchased, they're ready to go without values already in their morph slots.

  • Edit>Figure>Memorise>Memorise Figure Shape wil set the defaults for the loaded figure. Also saving and loading a Character preset (as a new figure), as I recall, sets the defaults to the load values. Often PA characters that use the stock morphs will make a single new controller and use ERC Freeze to link it to the component morphs, so there's a single slider to set the morph (the the components will still show their assigned values).

  • Edit>Figure>Memorise>Memorise Figure Shape wil set the defaults for the loaded figure. Also saving and loading a Character preset (as a new figure), as I recall, sets the defaults to the load values. Often PA characters that use the stock morphs will make a single new controller and use ERC Freeze to link it to the component morphs, so there's a single slider to set the morph (the the components will still show their assigned values).

    Thank you, I'll give that a try, and see what I can do!

  • Syrus_DanteSyrus_Dante Posts: 983
    edited November 2017

    You may want to have a look at my post @ TUTORIAL - Creating a Genesis/G2F/G2M/G3M/G3M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1

    its related on the usage of / everything I know about ERC-Freeze.

    Post edited by Syrus_Dante on
  • You may want to have a look at my post @ TUTORIAL - Creating a Genesis/G2F/G2M/G3M/G3M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1

    its related on the usage of / everything I know about ERC-Freeze.

    This looks great. Thank you! I'm bookmarking it.

  • jakobrhjakobrh Posts: 101

    I've once saved a group of characters as a scene-subset / subscene or somting like that. (I can't remember exactly and I'm not near my computer) And then loaded that after I opened another scene.

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