Does DirectX 11 work on a Mac?

This is a Maya question rather than a Studio question, but I suspect that someone here will know.

Class assignment requires applying the dx11 shader to the model, and to get to that point one has to switch from OpenGL to DirectX11. Only on my copy of Maya, DirectX11 is simply not available. I'm running the student version of Maya on an iMac. The classroom computers are running the student version of Maya on Windows (don't know what version).

I checked the Plugin manager, but there was no obvious box to check to enable DirectX11. If this is something that I need to download and install, I'd appreciate knowing where to find it.

Thanks, anyone.

Comments

  • wintoonswintoons Posts: 371

    Hi JOdel, DirectX 11 does not run on MacOS. Its a Windows technology. Only OpenGL. If you have Windows 10 on a Mac (using Bootcamp) you'd be better to try that. 

  • nonesuch00nonesuch00 Posts: 18,032

    Yes Bootcamp or another virtual OS technology or dual boot is all you can do to run DirectX on Apple PC

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