V for Vendetta

MaloneXIMaloneXI Posts: 145
edited December 1969 in The Commons

Hi all ,

I was just wondering if someone could have made the model of the mask , or the entire character, from the comic.
It's not just the Anonymous symbol , it's still a fabulous comic character.

Is there a morph , or this kind of things that have been made for poser ?

Thanx a lot.

Comments

  • JabbaJabba Posts: 1,460
    edited December 1969
  • MaloneXIMaloneXI Posts: 145
    edited December 1969

    Yep, That's what I found too. But it's not a top quality. Not as good as I excpeted. I'm still searching :p

  • SzarkSzark Posts: 10,634
    edited December 1969

    Not as good as you expected...in what way? Mesh or texture. If it is the texture then parhaps you could make a new better one using the original as a guide.
    If it is the mesh then that is another story, ;)

  • MaloneXIMaloneXI Posts: 145
    edited December 1969

    yep , the problem , of course, is not the texture, even if it's in low res. The problem is more a polygon question, and globally the shape of the face.

    I'll do my best with this one for a while , and next , I wall have no other choice ... I'll model it.

  • KatteyKattey Posts: 2,899
    edited December 1969

    Just subdivide it twice if you concerned with low-polycount.

  • MaloneXIMaloneXI Posts: 145
    edited December 1969

    Yep that's what I did :)

    For now it's "workable". :)
    thx a lot anyway.

  • GrazeGraze Posts: 418
    edited May 2013

    MaloneXI said:
    Is there a morph , or this kind of things that have been made for poser ?

    Not sure if this is what you're looking for but RawArt has a V for Vendetta as one of the make up options in The Clown Clan

    http://www.daz3d.com/the-clown-clan

    M4 morph++ is listed as a requirement (in the area that is sometimes incorrect due to issues with the DAZ store)

    Post edited by Graze on
  • MaloneXIMaloneXI Posts: 145
    edited December 1969

    ooohh yeaaah =)

    Thanx a lot man !!!

Sign In or Register to comment.