White texture in 3Delight render
guilhermecks1
Posts: 13
In some scenes, 3Delight is rendering some objects in a white texture, but in preview and in Iray everything is normal
Comments
If you check the log, or the have the History option on in the progess bar, I think you will find that the AoA SSS Shader for 3Delight is not compiled correctly. Go to your temp folder (Edit>Preferences shows the path, for Windows the default is C:/Users/YOU/AppData/Roaming/Daz 3D/Studio4/Temp/) then open the Render/Shaders/Brickyard folder (I think, going from memory - it's the Brickyard folder you want anyway) and delete its contents so that when you again try to render DS will recompile the shader. File>New and erstarting DS will also clear the folder, but that takes longer.
doens't work
I have found that when using 3Delight, sometimes you have to reapply the shader after doing this before it will work; unfortunately, there isn't a universal quick fix for the problem to my knowledge.
Were you able to find the Brickyard folder? did you check the log to see if that was the issue?
Yes, apparently he did not point problem, but I found a way (Not practical) to solve my problem, by applying a shader and shortly after the texture