Stupid question regarding extraOrdinary Men for D5 and Genesis
Saiyaness
Posts: 715
Hi all, just a quickie. I don't have D5 so will these head morphs still work on the clean-slate default Genesis? It says "Dial David's head down to zero." Sounds self-explanatory but I don't want to get it and my character's head implodes.
I'm getting to a point where all of my male characters look the same, (and automatically handsome) no matter how much I tweak, regardless of texture and it could be the basic morphs I'm using. I only have Evolution and Ethnicity. I'm also too lazy to try sculpting...>_>
Help? :p
Comments
I don't have this set, but it says it is compatible with the base Genesis as well.
You should just need to apply the morph sliders to get the effect, and they should be available on a newly loaded Genesis figure, not one which has been saved as part of a scene.
Are you saying that using a base Genesis (without the D5 morph) causes the head to implode? If so, can you post an image? You should not adjust or scale any other morphs before you apply these, unless you are using David 5.
You can use this product both with D5 or without, although in latter case you'd probably have to use about 50%-70% of the morph before it starts to look cartoonish. To use it without D5 head you need to go to Actor/Shaping->Head->Male and dial David 5 head down to 0.
It doesn't explode :)
This is about 60% Paul morph on zero default Genesis. If I up it, it became cartoonish without D5 or some other morph but as you can see, it looks pretty good by itself.
Yay!! Thank you very much for an answer!! I had considered bumping the thread so I could get an answer but I didn't have to! And it's still on special. Thanks again!