dforce to unreal engine
rics19870405
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Hello!
Please help me! Is there any way to dforce cloth simulate to export other program? specially unreal or unity? fbx not working, alembic is too slow in mobile.
Thank you.
Comments
I suspect some kind of vertex cache (Alembic or MDD) would be needed to literally export a dForce drape as an animation. Do either of those engines have their own cloth dynamics?
Thank you for your answer. Yes, the Unreal engine has own cloth dynamics, the Apex cloth, but this solution (dforce) is much better. And what about the morps? Is there any solution to bake the drape animation?
I'm not aware of a bake to morphs option, though it would seem a logical extension (and you could always put in a feature request). I think the chnage log did indicate that the simulated mesh is available to scripting now or in a forth-coming build, in which case it might be possible to write a bake to morphs script.