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Well, I am so sorry to have ruined all you're fun!!! It is good to see you, though!
Silent Winter?
I gave you feedback on page one but now we are on page 2 so I don't know if you saw it.
It says it downloaded fine - was that the feedback? The big question is - did it install okay? (ie can you load the chariot and move the parts?)
Edit: Oh, just saw the info in the post above that one, hang-on
okay - pipelike frame should be doable. I'll import the old horse to size it (but that'll make the harness higher than the cart I think. Might need to be longer too. Again, easy enough. More body at the bottom - also shouldn't be a problem.
Don't worry about being demanding - this is also a learning experience for me so knowing what details to pay attention to is good. Anything else you want changing? I'm heading out this afternoon with my wife for a prenatal checkup (baby should be here already but it's acting like it's older brother and staying put where it's comfy and warm) - but I can work on it some more later/tomorrow.
The thing youre calling "harness" doesn't sit "over" the animal. It sits near the ground, kinda behind the animal and the actual harness thing (worn by the animal) is attatched to reigns that are tied to it. Does this help?
And of course!!! Take care of your family first!! No rush at all!! Thank you so much!!
Here's another example.
It would help if I knew what I was talking about
Okay - so it only needs to go behind the animal? I'll add rings to attach reins/proper harness - Do you still want it to tilt up and down like in the 2.0 version or attach firmly to the base like in the pic on p.1?
Follow-up Q about the piping (which I know how to do - yay): It also pipes around the holes (inside) correct? Are those pipes free-floating (attached only to the panel thing) or attached also to the main piping (i.e. at the front top)? A little hard to see in the pic.
Follow-up Q about the panelling: Do you want it to be double-poly thick? So you can have a different map on the inside v. the outside. Or do you want it to be single-poly thick, so whatever's on the front is also on the back?
Got a fair bit on tomorrow but I'll see if I can get this done.
If you can try to get it close to the 1st pic (with the goats) that would be wonderful!
The "piping should be attatched, yes. And double poly would be great on the body, if possible, but not essential.
And THANK YOU Again!!
Btw... How's the wife and baby doing?
Doing fine, thanks. We ended up going to the hospital in the middle of the night (baby was moving a lot and wifey was worried) but nothing to report. Feeling a bit sleepy today but I should manage to get something done.
Once we got back from the hospital my brain wanted to model in my sleep LOL. It suggested calling the not-harness a 'hitch', and the body of the carriage 'panels'.
So I'm going with 'frame' for the piping, 'hitch' for the...er...hitch, and 'panels' for the body (wheels can stay as 'wheels' ;) ). I mention this as I don't want you getting confused later when I change all the materials / parts names ;)
Glad to hear things are good with mom and baby!
I laughed that you were dreaming modeling!!! LOL Also, that we now have actual names for the parts we were not naming! LOLOLOL!!
Thank you. Not only for being willing to do this for me, but also for the adventure!
It's cool - I'm learning as I go - plonking down vertices in a rough shape, converting them to a curve, turning curve into pipe then back to a mesh - it's looking good too :)
I've mostly done box-modelling before so this is a good combination of different techniques.
Another progress report - can you let me know which of the holes (left/small or right/big) you prefer? (I'm planning to smooth out the kinks a little so don't worry about those).
I haven't redone the hitch yet so ignore that (and the way I went nuts with the shaders :p )
On the hitch subject - do you want a central t-shape like in the later pic? And I asked earlier but: moveable like in the demo, or fixed to the undercarriage like in the later pics?
Here is the chariot from adh3d's Warrior Pharaoh pack over on that other site. I reduced the height of the basket by 70% and set the opacity of all the unnecessary stuff to 0%. I wouldn' be surprised if all the other stuff like harness etc. couldn't be resized to fit your needs. Assuming you can find the goats for it.
For some reason, the attached file will not up load but the final render is almost exactly like the one you posted in your answer to rgrinly.
WOW!!! That is really looking awesome! OMG! I love it so much!
I like the one on the right!!!! The one with the larger holes. And to be honest... I kinda LIKE the kinks. I think it looks more like it's been "used" and made by ancient people to me or something. I like it.
And on the hitch -- I wasn't sure what you were asking last time and I'm not sure now! LOL But the hitch should probably run under the carriage and be a bit "thicker" to support the size/weight of THIS carriage... Get what I mean? Like in this pic:
But everything looks amazing so far! Great job! I really can't wait! This is so nice of you!!! Thank you so much!!!
This one?
https://www.renderosity.com/mod/bcs/warrior-pharaoh-pack/79906
Yeah. That's close... But, I actually really like the one Silent Winter is doing.
Thanks for looking!! You guys are so awesome!
Oops... Hate it when I quote instead of edit!! Ugh! Why is there no way to delete in this forum?!?!?!
There is actually. It needs you to flag the post and ask for it to be moved out of sight.
OH! Ok. Thanks, Cho!
Gotcha - should be able to get this done today, but no promises - depends on baby's schedule (still waiting) ;)
No worries at all! I appreciate all the time on this for me, but I don't want you to feel pressured at all. Thanks so much for this!
Hope the baby comes soon!
Norse Chariot 3.5 from a bunch of angles (again ignore the surface choices, I'm just playing).
Not entirely sure on the hitch - is it the right shape/height/length?
WOW!!! That looks so AWESOME! That is beautiful!!!
I LOVE IT!!!!
When do I get it??? LOL
Thank you sooooo much!!
Great work SW :)
Okay - I'll upload it here once I've tidied up the uv-map. Might be worth having 2 maps, otherwise you'll lose detail. But it depends on how close you'll want it to be.
I'll give it a look-see, then upload it. If you don't like the uv-map(s), feel free to ask for revisions :) (and if you notice any issues when using it, same).
Might eventually texture it myself, then upload it to Sharecg as a general freebie if others might be interested in it. When I've got the time - wife is due to be booked into the hospital (for real this time) today and they say they'll probably induce her tomorrow if baby doesn't come by then.
Sounds wonderful!! No hurry!
I'm sure you and your wife will be a little busy for the next few days!
Hope it's an easy delivery for her!! And THANK YOU again!
I am impressed. The chariot looks great and it was very generous of you to make it for JasmineSkunk.
p.s. Congratulations and good luck with the baby.
Okay - Here's Norse Chariot 3.6
No textures included as previously mentioned. When it loads up, it's at DS default 3DL shader settings. Convert as needed.
In OpenGL preview, there are a couple of polys on the left side that look wrong (weird as I mirror modelled it so it should be the same on both sides). But when textured and rendered it can't really be seen. Try it out and let me know if it's a problem.
Rigged so the wheels roll, other parameters hidden.
Also attached a couple of uv-guides - let me know what you think.
THANK YOU THANK YOU THANK YOU!!!
Ok... I've got it all downloaded and will check it out. Might be a little bit, I have a few things tying me up at the moment, but OMG! I do love it!
Thank you so much!!!!
OH!
And can I say you're Awesomesauce, yet? LOL