Help Using GenX

Fae3DFae3D Posts: 2,557
edited December 2017 in The Commons

Edit - Solved, this can be closed.  Thanks!

 

Ok, I'm so very lost.  I've been using GenX for a while, and I've had no trouble bringing morphs of most Daz characters back and forth between generations.  However, Michael 4 characters have me scratching my head.

I want to take Jepe's Jonah ( https://www.daz3d.com/jepes-jonah-m4 ) and transfer him to Genesis 3 Male.  I've already transferred the M4 character, so that is already available as a Source figure.  When I try to transfer Jonah (or any other M4 character I've tried), instead of getting a slider named "Jonah" that I can use on G3M, it seems to break him up into dozens of little sliders like EyeIrisConvexity(R) and things like that.  I have no idea which sliders to use for what character, or if they would even make the character I want if I used them all, because I've tried and I just seem to get a mess.  

Does anyone know how to make it create one slider for this character?  Is there some trick to it?

Thanks!

Post edited by Fae3D on

Comments

  • dracorndracorn Posts: 2,345

    Did you check - Mode: Create Single Morph?  I usually break down my characters into separate head and body morphs.   But I have never had the submorphs appear.  If you click on the Morphs tab, you can remove/restore/delete morphs.  Clean up your messed up morphs before starting again.

    Here's my workflow (full morph):

    1) Load the character you want to transfer.  You don't have to save it to a scene.

    2) Window, Panes (Tabs), scroll down and choose GenX, will load it in a separate dialog.

    3) Transfer Tab
    Find (not sure what to do with this)
    Source:  Change to V4.2, Genesis, Genesis 2, etc

    4) Mode: Create Single Morph

    5) Select:
       a) Select: Get Values from Figure in Scene.
       b) Select: Transfer: On for all non-zero values.

    6) Shape:  Genesis

    7) Target: Genesis 2 Female

    8) Transfer, brings up Morph Properties:
        a) Name:  Name for the morph Slider (must be different than original morph)
        b) Icon: Click on File, and go to Presets, Characters, and choose the icon for the character.
        c) Accept.

  • Fae3DFae3D Posts: 2,557
    dracorn said:

    Did you check - Mode: Create Single Morph?  I usually break down my characters into separate head and body morphs.   But I have never had the submorphs appear.  If you click on the Morphs tab, you can remove/restore/delete morphs.  Clean up your messed up morphs before starting again.

    Here's my workflow (full morph):

    1) Load the character you want to transfer.  You don't have to save it to a scene.

    2) Window, Panes (Tabs), scroll down and choose GenX, will load it in a separate dialog.

    3) Transfer Tab
    Find (not sure what to do with this)
    Source:  Change to V4.2, Genesis, Genesis 2, etc

    4) Mode: Create Single Morph

    5) Select:
       a) Select: Get Values from Figure in Scene.
       b) Select: Transfer: On for all non-zero values.

    6) Shape:  Genesis

    7) Target: Genesis 2 Female

    8) Transfer, brings up Morph Properties:
        a) Name:  Name for the morph Slider (must be different than original morph)
        b) Icon: Click on File, and go to Presets, Characters, and choose the icon for the character.
        c) Accept.

    Thank you so much!  For some reason, mine won't let me use the "Get values from figure in scene", but using the Create Single Morph option did the trick!  Now I can update all my M4 guys ^_^  

    Thanks again!

  • carrie58carrie58 Posts: 3,982

    You need to have your M4 in your scene with the character you want loaded for the "Get values from figure in the scene" to work

  • Fae3DFae3D Posts: 2,557
    carrie58 said:

    You need to have your M4 in your scene with the character you want loaded for the "Get values from figure in the scene" to work

    I did have him loaded, but clicking the button did nothing.  It doesn't matter though, I got it to work by dragging the morphs over.

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