Problem when rendering with dzToon Shaders;

I got this problem while experiementing with dzToon shaders; the fingers of the character became very thin, why does it happens?

ERRO.jpg
1920 x 1080 - 272K

Comments

  • nonesuch00nonesuch00 Posts: 18,120

    It is using thick black lines so they seem to disappear into the black background but they are there. Change background to ocean blue, sea green, or sandy and you'll see them. I think you can also change the thickness of the black outlines to make fingers thicker on the black background too. 

  • SadnicSadnic Posts: 64

    Yes I can!

    I just don't know how to change the background color for the rendered image.

    Also, do you have any idea if that will happen if there is scenery on the back?

  • nonesuch00nonesuch00 Posts: 18,120
    Sadnic said:

    Yes I can!

    I just don't know how to change the background color for the rendered image.

    Also, do you have any idea if that will happen if there is scenery on the back?

    If you have applied those DZToon shaders to the scenery in the back it will happen but in every other case no, scenery is unchanged.

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