What makes a figure a figure?
static
Posts: 325
What is the difference between Animals and Creatures?
I have what I would call animals in both locations and aren't they all creatures?
EDIT:
I am looking for the Folder placement definitions. I know what the difference is. I am wondering if DAZ and its creators do?
Post edited by static on
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A dinosaur is an animal, a dragon is a creature.
That would make sense if my library didn't have dragons in the animal folder and dinosaurs in the creature folder.
And DAZ can't even decide where to put them, so they made a DAZ Dragons, DAZ Dinosaurs, DAZ 'Saurs, and then put more dragons in the Animals folder.
So that's why I want to know what the distinction is and what prompts what to go where. Otherwise they are just all Figures, or in the new DIM setup, Actors or Characters.
That one is simple, Actors are fully rigged, or should be, and Characters are Dialed up Morph creations and Presets.
An animal is a creature but a creature isn't necessarily an animal.
But if you're asking why installers put everything everywhere, the answer in inconsistency,
LOL! You nailed it.
LOL! You nailed it.
Yeah, inconsistency. That's a big problem here at DAZ.
What I am looking for is the 3D definition. Why are these things all over the place? Why are there creatures where there should be animals, and why are there animals where there should be creatures, and why are dinosaurs not in either place and in both places.
I have been cleaning up my Library for years. I've even taken to loading stuff manually to get it in the right place - even DAZ stuff. Poser doesn't like letting you put your stuff where you want and for many items its a big hassle until you get all of the core files found and indexed. Studio seems a bit more intuitive and the core files are all in the Data folder, but its still harder for the user to locate a specific figure when you have to swim through multiple figure folders, especially when you are forced to look in them all, because some nit can't decide where it should be.
So, what makes an animal an animal (for DAZ Studio) and what makes a creature a creature (for DAZ Studio)? and what makes them cross folders? Who gets to decide this stuff? If its the creators, please make them a definitive list so that we can find our stuff.
As a cranky old fart I hate acronyms, ironically my forum name is an acronym of my first, middle and last names but that is mainly I am a forgetful old fart too. I should have prefaced my earlier post with IMO. As for classifying and sorting I use separate Runtimes/Libraries for that. Animals for what I consider animals and Creatures for my definition of creatures. For those hard to classify I have a catch all Critter library.
It seems I am destined to resort my Library to the end of days. LOL.
Even the DIM, which I know is still Beta, seems to not consider these things a high priority.
The problem is that I have so much 3D stuff that if an accident happens, it takes me a month to get it all back in the same place, and by the time I get done sorting it all and backing it up, someone has changes the way it lays in the Runtime/Content/Library folders.
Ah,well, C'est la vie! C'est la bon! Say, "Can I have a sandwich?"!
A horse is a horse, of course, unless of course unless that horse is a static prop of course,in which case that horse of course is just a prop.
What the hell did I just say? Wilbur?