Morph Dform
surody
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Sorry, but I'm not at all sure what you are asking for?
Could you describe the function you want?
I wrote the time period when it appears what I meant. It's like the dformer zone but instead just deforming the mesh on axis or size it blends the body with morphs. On 38 seconds+ it's shortly visible. The human face gets changed into werewolf from right to left.
Oh, you are talking about a Shere with falloff zones that activates the selected morph only inside the bubble. Correct?
Exactly!
@ surody
Somethink similar was asked here: A morph mask field / moving morph.
The problem is you cant link a morph to the influence field of a DFormer but you can use a workaround: the Attenuate By option / feature in the Morphloader Pro.
My idea of this "Hulk transformaiton" - Werewolf should also be possible ;) was to export and import the FullBody morph shape with Morphloader Pro and use some DFormers to define the area where the figure should be deformed by the morph.
I havent tried it yet - was just some idea of mine - you can try and tell me if its working like descriped.
I will try it out when I'm back at home tomorrow. Thanks very much for your time. I will tell you how it works.
I tried it now and it works exactly like you described. This is definitely a step forward to what I would like to have. But something like a interactive morphing sphere would be still something I would like as plugin.