(solved) How to correct Mouce pointer shape ( keep working buck ground)?

kitakoredazkitakoredaz Posts: 3,526
edited May 2013 in Daz Studio Discussion

Hi,,I do not remember if there is already topic about this problem,,,,

while I render scene in ds,, after rendering scene,, sometimes, the mouse pointer keep the shape "Running buckground."
the render process have finished. but mouce pointer circle keep running,, forever.
(I hope someone can understand what I mean,,)

then to correct it,, I need to save the scene,, and close DS. then re-load the saved scene.

it is no concern about ds version,, because, I had same problem about all ds 4 ver. I remember.

Is there more good way to correct it without shut down DS?

I check task manager,, but No cpu used.. but only the mouce icon (circle) keep running .

================
I can open other aprication, or edit text etc without problem.

the mouce pointer shape change,, only when Mouce pointer on ds window. and I can not change scale of the DS window.
(but I can min or max window,,, though when I open windo again,, the mouce pinter change shape and running again,,)

====================================

sorry,, now I find way,,(I feel someone already have told about it,, in forum ^^; but I could not find it,,)
I use 3d view port option change,, (dock tool etc), then now mouce pointer retrun the ordinally shape ^^;)

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Post edited by kitakoredaz on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    Yes, it happens to me too after a render. I get what they call the 'Hourglass' cursor, and it wont go away, it can be annoying.

    I will try your way of fixing it and see if it works for me. It never did that in the past, this is a new thing. Thank you for posting a solution.

  • kitakoredazkitakoredaz Posts: 3,526
    edited December 1969

    I think,, if I change tool,, it may correct?

    anyway,, My way may work ,because while I ask here,, the mouce pointer circle keep running ,
    then I tweaked view port option,, (occasionaly,, not expected and hoped it will correct)
    check docked view controll ,, mouce pointer change and stop ^^; after that I return view controll
    as cube view controlls, it keep the status..,,.

    I hope to check again, if other way may work or not,,
    but I can not controll when It happen ^^; about me,, it often happen when I cancell some render,
    but today I did not,, so I do not know,, what cause this annoying effect.
    (and sometimes my mouse cursol turn invsible,, I may try this way when it happen,,
    ah,, but I can not see my cursol ^^; when it happen,, ,,,)

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