How do I make a morph a product for sharing?
Illidanstorm
Posts: 655
in New Users
Hello,
I have a G3F head morph as an obj. Actually its the whole G3F figure but just the head is changed. Now I want to give this morph to a friend. I made the morph in Zbrush, I can just dial it because I used the GOZ plugin but I don't know how I can make a product out of it.
When I try to use the Morph loader pro to morph the obj to G3F it says Geometry does not match, failed to create morph.
Comments
Ok I think I fixed the Morph loader pro problem with the geometry by changing the resolution level.
Now I want to export this morph in DAZ. DAZ says it is in the path "Morphs/Morph Loader" where do I find this path and how can I send it to my friend?
The Morph Loader pro error may indicate that the mesh was divided in ZBrush, morphs have to be at the base resolution.
Assuming this is just the ZBrush sculpt - not morphs from other products included - then File>Save As>Support Assets>Morph Asset, set the Author to yourself (if you've entered author information in DS it should already be there), give it a product name, and make a note of which content directory it is using at the top of the option dialogue (if it is strying to save to the Connect folder pick one of your other content directories).
To share, you just need Content Directory/Data/Daz 3D/Genesis 3/Female/Morphs/Author/Product - where Content Directory, Author, and Product are the entries from the save dialogue. Your friend merges that into the equivalent location and the morph should load with Genesis 3 Female.
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The Morphs/Morph Loader path is the location in the Parameters pane, not a file location on disc.