Miirei - anime and toon style shader -[commercial]

nyanyannyanyan Posts: 22
edited December 1969 in The Commons

Dear who like anme manga toon.

On 17 April, mirei shader was released once.
But for my some reason, I asked DAZ to stop release.and DAZ did .
Sorry for Inconvenience.

I intend to ask DAZ to restart release Mirei shader if I can..

If you are interested in this I am glad.

And, I found some questions on old forum.
I intend to answer at next post

Thank you

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Comments

  • nyanyannyanyan Posts: 22
    edited December 1969

    I found that georgewrestling wrote "I don't understand how to use mirei" in old forum.

    Basically
    1. select the figure in the scene by click it on the scene tub
    2. Select the surface by click on Surfaces tub.
    3. Apply shader preset by double click on the preset icon.
    Shader presets are under the folders:
    My Library/Shader Presets/NyaNyan/mirei/01.palete/setxx
    My Library/Shader Presets/NyaNyan/mirei/03.sample/for human skin

    And usually only 1 distant light exist in the scene. angle is oblique.

    Readme and document are hear:
    My Library/ReadMe's/ReadMe_14036_1.0_Mirei Anime and Toon Style Shader for DAZ Studio 4.html
    My Library/ReadMe's/ReadMe_14036_1.0_AuthorReadMe.html
    My Library/ReadMe's/english/index.html

    Document includes minimum information. It may be not enogh.
    I intend to make more easy tutorial if I can

    you can find some presets at my personal web site:
    http://www.geocities.jp/nyankko15/DAZStudio/mirei/index.html
    It includes material preset, light preset, camera preset ,document ,etc.

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  • RAMWolffRAMWolff Posts: 10,211
    edited December 1969

    Very nice! :-) I think I have this set in my collection but no time to play much lately!

  • edited December 1969

    Looks cool! Has it been updated to work with Daz 4?

  • nyanyannyanyan Posts: 22
    edited December 1969

    Thank you for reply post.

    Mirei is for DS4. it works for DS4.
    But main outline feature don't work for genesis still.
    Main outline feature works for bebel, aiko3, V4 , and so on , except genesis.
    Only sub outline feature works for genesis still.

  • nyanyannyanyan Posts: 22
    edited December 1969

    I saw an article in old forum


    "I can't find how to change skin color".

    an easy way to change skin color is
    changing properies follow:


    color_mix_for_Iroai
    cmfI: color
    cmfi: Alpha

    on sample skin preset,default

    cmfI: color is set to orange
    cmfI: Alpha is set 0.3



    if you change cmfI: color to brown, white, blue, black
    then skin color is change to such color.
    like attatched images.
    06.black_.jpg
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    03.blue_.jpg
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    02.white_.jpg
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    01.brown_.jpg
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  • jade monkeyjade monkey Posts: 111
    edited December 1969

    thank you for the tips! it's so great to see anime styles finally getting some attention here!

  • nyanyannyanyan Posts: 22
    edited December 1969

    thank you for your comment.

  • larsmidnattlarsmidnatt Posts: 4,511
    edited December 1969

    NyaNyan said:
    I saw an article in old forum

    "I can't find how to change skin color".

    an easy way to change skin color is
    changing properies follow:


    color_mix_for_Iroai
    cmfI: color
    cmfi: Alpha

    on sample skin preset,default

    cmfI: color is set to orange
    cmfI: Alpha is set 0.3



    if you change cmfI: color to brown, white, blue, black
    then skin color is change to such color.
    like attatched images.

    Thanks for that :) I know I was one of the folks that asked about this.

  • nyanyannyanyan Posts: 22
    edited December 1969

    Thnk you for your reply.

    And there is another notes.

    Usually apply preset under subfoloders of


    My Library/Shader Presets/NyaNyan/mirei/

    and not apply

    My Library/Shaders/NyaNyan/mirei/mirei.dse.


    even if it looks "Aply this First"

    If you apply My Library/Shaders/NyaNyan/mirei/mirei.dse
    then diffuse color , texture , opacity strength and map are cleared.

  • nyanyannyanyan Posts: 22
    edited December 1969

    is there nobody who is interested in mirei shader any longer?

  • larsmidnattlarsmidnatt Posts: 4,511
    edited December 1969

    One challenge is that the other toon shaders came out and many people won't see the difference with yours. I do myself, but I don't think most others will.

    Secondly right now these forums are broken so no one is seeing your updates. I would ask again after the forums have been fixed, that way your post will show up on the first page and people can read it.

  • ArtiniArtini Posts: 9,454
    edited December 1969

    NyaNyan said:
    is there nobody who is interested in mirei shader any longer?

    I am interested in buying your mirei shader at the beginning of the next month (August 2012).
    All the best.
  • nyanyannyanyan Posts: 22
    edited December 1969

    Thank you for your reply.
    I asked to DAZ3D to restart release Mirei shader by email on 16th June and on 8th July.
    But I could not recieve any reply.

  • wsterdanwsterdan Posts: 2,343
    edited December 1969

    NyaNyan said:
    is there nobody who is interested in mirei shader any longer?

    I purchased your product when it first came out, but you asked to have it taken out of the store before I had a chance to actually test it, so I assumed the initial release was flawed.

    Has it been updated? Should I download a new version, or is the old one okay to use?

    -- Walt Sterdan

  • nyanyannyanyan Posts: 22
    edited July 2012

    no new version. which i want to restart release is the same of old one.
    I am sorry for inconvenient.
    thank you.

    Post edited by nyanyan on
  • edited December 1969

    I actually purchased this shader when it first came out, and I love it to pieces. It doesn't seem to work with DAZ 4.5 though, which is a shame. Or I could be doing something wrong, which is also possible.

    I would definitely purchase it again.

  • nyanyannyanyan Posts: 22
    edited December 1969

    For DS4.5
    please download shader files and replace them.

    1. download http://www.geocities.jp/nyankko15/DAZStudio/mirei/mirei_shader_files_for_DS45.zip

    2. extract zip file

    3. replace shader files

    DAZ Studio 4\shaders\Nyanyan\mirei\mirei_surface.sdl
    DAZ Studio 4\shaders\Nyanyan\mirei\mirei_displacement.sdl

    These shader files are simply re-compiled with DAZ Studio4.5.

    Thank you.

  • JohnDelaquioxJohnDelaquiox Posts: 1,195
    edited December 1969

    These look wonderful

    So I am very interested

  • edited December 1969

    NyaNyan said:
    For DS4.5
    please download shader files and replace them.

    1. download http://www.geocities.jp/nyankko15/DAZStudio/mirei/mirei_shader_files_for_DS45.zip

    2. extract zip file

    3. replace shader files

    DAZ Studio 4\shaders\Nyanyan\mirei\mirei_surface.sdl
    DAZ Studio 4\shaders\Nyanyan\mirei\mirei_displacement.sdl

    These shader files are simply re-compiled with DAZ Studio4.5.

    Thank you.

    Thank you so much! :D

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