removed by poster
alesiaschumann
Posts: 94
Post voluntarily removed by user.
Post edited by alesiaschumann on
You currently have no notifications.
Post voluntarily removed by user.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
I doubt the conversion script wold do the job, but manually applying the uberArea shader to the glowing sections should get the lights working - though I have found it quite hard to avoid noise using uberArea as a major part of the lighting. It might also be possible to get them to work (possibly with the script) using Ambient for the glow and uberEnvironment 2 in bounce mode, which would efectively treat the ambient colour as a light source.