Daz 4.5 - Base Lighting Set for Animations

freecomerfreecomer Posts: 0
edited December 1969 in Daz Studio Discussion

IMHO the Daz default headlamp lighting is fine for setting up props and figures and getting an animation to a fairly good stage ... my challenge is then trying to find a decent base light set to light up the set and character and still render in 3Delight fairly quickly.

I've tried UberEnvironment2 with 3 point lighting, also various lightballs with distant lights, with varying results ...

So, I was wondering if anyone can recommend a favourite method or light set specifically for Daz to light up a set for animation for a simple amateur animation, say a simple walk on a runway using aniblocks or something similar ...

Apologies to purists and professionals, I do know that there are a million ways to light a set, depending on a million parameters, what I am seeking is just a nudge to what you might call a Daz 4.5 starter setup to give a little better result than the Daz default without making the render so slow as to not be worth the trouble ...

Any advice gratefully received ...

Comments

  • ReDaveReDave Posts: 815
    edited December 1969

    Personally for animations I'd use some ambient and one light. I was floored to see some of the results although shadows were hard to spot.
    UE2 is also a lot faster than it used to be (not to mention that being an animation, which will be compressed/blurred by youtube/whatever you can get away with much more graininess); try to cut down on the number of lights, normally if you have an environment it doesn't make loads of sense to add extra lights, unless they are specular only.

  • Scott LivingstonScott Livingston Posts: 4,340
    edited December 1969

    The things you tried with varying results...were the results unacceptable because the quality wasn't good enough, or because rendering was too slow? What are your system specs?

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