How can I clean up my texture files?
Ademnus
Posts: 744
Say I try a few different body skin textures and some reflection maps and textures for clothes before I settle on the ones I want. When Im done, I have 50 textures loaded into the scene, whether in use or not, that saves with the scene. I seem to recall in ds3 I could find a master list of these and delete the unused ones.
Can i in ds 4.6 and, if so, how?
Comments
Go to your Surfaces Tab, pick the Mini menu (the four lines) and do Refresh Images. Only textures in use will remain. It will also free the Ram used by the dropped textures.
Adamr001's "Clear Undo Stack" script can do that as well (you won't be able undo any changes from before running this script though).
http://forumarchive.daz3d.com/viewtopic.php?t=143150
And despite the warning ;it does work in DS4.5
Studio will also discard unused image maps on its own after a while, too, so you don't need to explicitly do this. (I find it gets rid of them pretty quickly, too.) And any unused textures are not saved in the .DUF, so reloading the scene will always be only what is actually used.
love you!