how to create fire for a candle or campfire?

anyway to easly create fire render for a unlitted candle? or a fire barrel? thanks

Comments

  • I like Sickleyield's Fast Flames...works great!

  • Griffin AvidGriffin Avid Posts: 3,763

    Just note the Fast Flames are FLAT PLANE images of a flame (that also casts light)

    And the Morphing Flame is an 3D PROP.

     

  • xyer0 said:

     

    I like Sickleyield's Fast Flames...works great!

     

    avxp said:

    Just note the Fast Flames are FLAT PLANE images of a flame (that also casts light)

    And the Morphing Flame is an 3D PROP.

     

    avxp said:

     

    awesome guys thanks for the recommendation super awesome!

  • L'AdairL'Adair Posts: 9,479

    The suggestions given are for Iray rendering, with the exception of the Morphing Flames, which supports both. As Iray is the default render engine, it's probably a safe assumption you are using Iray, but if not, there are other, older products which support 3Delight rendering.

    Now, assuming Iray, because Fast Flames are flat planes, they will render much faster than the Morphing Flames prop or the Candles flame, which is also a prop. If your scene is simple, either prop-based product will work fine. However, if your scene is complex, and especially if you do not have an Nvidia card with a lot of memory, the Fast Flames Iray will give you realistic results and not tax your system.

    Also, if you are using the flame(s) for significant light in your scene, consider using a "ghost light" with the flame. Setting the luminance high enough to shed light on the scene can turn the flame into a bright orange blob, losing the details and opacity that is characteristic of flames. With a ghost light, you can keep the luminance of the flame just high enough for the flame to be seen.

    Kindred Arts has Ghost Light products that are convenient and easy to use. But if funds are short, he also posted a short tutorial on how to make your own ghost lights. You can find it here.

    This is an older render of mine, where I used what I learned from the tutorial with a campfire. (It links to the gallery page, in case you want to view the full-size image.)

    Bromance, L'Adair

    The campfire is the prop that comes with Around the Campfire. The flames are flat planes in that product. Also, the product is old enough it doesn't have Iray materials, but converting using the Iray Uber Base works fine.

  • L'Adair said:

    The suggestions given are for Iray rendering, with the exception of the Morphing Flames, which supports both. As Iray is the default render engine, it's probably a safe assumption you are using Iray, but if not, there are other, older products which support 3Delight rendering.

    Now, assuming Iray, because Fast Flames are flat planes, they will render much faster than the Morphing Flames prop or the Candles flame, which is also a prop. If your scene is simple, either prop-based product will work fine. However, if your scene is complex, and especially if you do not have an Nvidia card with a lot of memory, the Fast Flames Iray will give you realistic results and not tax your system.

    Also, if you are using the flame(s) for significant light in your scene, consider using a "ghost light" with the flame. Setting the luminance high enough to shed light on the scene can turn the flame into a bright orange blob, losing the details and opacity that is characteristic of flames. With a ghost light, you can keep the luminance of the flame just high enough for the flame to be seen.

    Kindred Arts has Ghost Light products that are convenient and easy to use. But if funds are short, he also posted a short tutorial on how to make your own ghost lights. You can find it here.

    This is an older render of mine, where I used what I learned from the tutorial with a campfire. (It links to the gallery page, in case you want to view the full-size image.)

    Bromance, L'Adair

    The campfire is the prop that comes with Around the Campfire. The flames are flat planes in that product. Also, the product is old enough it doesn't have Iray materials, but converting using the Iray Uber Base works fine.

    Thank you for the info about ghost light. never heard about it. but turns out something i actualy going to need. Thanks again!

     

  • L'AdairL'Adair Posts: 9,479

    You're welcome.

  • RuphussRuphuss Posts: 2,631

    i cannot believe that theres still no animatable fire in the daz world

  • videoninja719videoninja719 Posts: 343
    edited January 2018
    Ruphuss said:

    i cannot believe that theres still no animatable fire in the daz world

    i think theres not much either in other 3d programs> Would be fantastic if Daz implements it. so far its not available much in other 3d programs except maybe blender, but it doesnt look that fantastic, maya has it looks acceptable but expensive.

     

    Post edited by videoninja719 on
  • CybersoxCybersox Posts: 9,053
    edited January 2018
    Ruphuss said:

    i cannot believe that theres still no animatable fire in the daz world

    There is.  Over at the Renderosity freebies section Provencial has some animated fire and flame loops for his Texture Animator plug in, which works with both 3DL and IRay.  You can also use Draagonstorm's Animated Textures script https://www.daz3d.com/animated-textures-script-pro-for-daz-studio-3-4 if you have a loop of fire animation.  Also, Nerd3d also has a fire and smoke tool that works within DAZ, though I'm not sure if anyone's ever tried it with Iray.  http://www.nerd3d.com/modules.php?name=Content&pa=showpage&pid=20 ;

    Post edited by Cybersox on
  • videoninja719videoninja719 Posts: 343
    edited January 2018
    L'Adair said:

    The suggestions given are for Iray rendering, with the exception of the Morphing Flames, which supports both. As Iray is the default render engine, it's probably a safe assumption you are using Iray, but if not, there are other, older products which support 3Delight rendering.

    Now, assuming Iray, because Fast Flames are flat planes, they will render much faster than the Morphing Flames prop or the Candles flame, which is also a prop. If your scene is simple, either prop-based product will work fine. However, if your scene is complex, and especially if you do not have an Nvidia card with a lot of memory, the Fast Flames Iray will give you realistic results and not tax your system.

    Also, if you are using the flame(s) for significant light in your scene, consider using a "ghost light" with the flame. Setting the luminance high enough to shed light on the scene can turn the flame into a bright orange blob, losing the details and opacity that is characteristic of flames. With a ghost light, you can keep the luminance of the flame just high enough for the flame to be seen.

    Kindred Arts has Ghost Light products that are convenient and easy to use. But if funds are short, he also posted a short tutorial on how to make your own ghost lights. You can find it here.

    This is an older render of mine, where I used what I learned from the tutorial with a campfire. (It links to the gallery page, in case you want to view the full-size image.)

    Bromance, L'Adair

    The campfire is the prop that comes with Around the Campfire. The flames are flat planes in that product. Also, the product is old enough it doesn't have Iray materials, but converting using the Iray Uber Base works fine.

    Thank you for the info about ghost light. never heard about it. but turns out something i actualy going to need. Thanks again!

    Had a closer look. Thanks again for the Around the Campfire prop. Lookz amazing @L'Adair

     

     

     

    Post edited by videoninja719 on
  • L'AdairL'Adair Posts: 9,479
    L'Adair said:

    The suggestions given are for Iray rendering, with the exception of the Morphing Flames, which supports both. As Iray is the default render engine, it's probably a safe assumption you are using Iray, but if not, there are other, older products which support 3Delight rendering.

    Now, assuming Iray, because Fast Flames are flat planes, they will render much faster than the Morphing Flames prop or the Candles flame, which is also a prop. If your scene is simple, either prop-based product will work fine. However, if your scene is complex, and especially if you do not have an Nvidia card with a lot of memory, the Fast Flames Iray will give you realistic results and not tax your system.

    Also, if you are using the flame(s) for significant light in your scene, consider using a "ghost light" with the flame. Setting the luminance high enough to shed light on the scene can turn the flame into a bright orange blob, losing the details and opacity that is characteristic of flames. With a ghost light, you can keep the luminance of the flame just high enough for the flame to be seen.

    Kindred Arts has Ghost Light products that are convenient and easy to use. But if funds are short, he also posted a short tutorial on how to make your own ghost lights. You can find it here.

    This is an older render of mine, where I used what I learned from the tutorial with a campfire. (It links to the gallery page, in case you want to view the full-size image.)

    Bromance, L'Adair

    The campfire is the prop that comes with Around the Campfire. The flames are flat planes in that product. Also, the product is old enough it doesn't have Iray materials, but converting using the Iray Uber Base works fine.

    Thank you for the info about ghost light. never heard about it. but turns out something i actualy going to need. Thanks again!

    Had a closer look. Thanks again for the Around the Campfire prop. Lookz amazing @L'Adair

    You're welcome, and I hope we'll soon see your fire.

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