Is there any plugin / script for Poser similar to Powerpose DAZ?
jorge dorlando
Posts: 1,157
Hello,
Well ... I'd like to know this:
There is somewhere a plugin / sript to animate in Poser similar to Powerpose and Puppeteer for daz?
powerpose.jpg
687 x 712 - 52K
Comments
Closest I can thin of is Pose Magic Pro by William the Bloody over at Rendo
http://www.renderosity.com/mod/bcs/pose-magic-pro-generation-4/80586
Hmmm Good!
However, I will not use any of the Generation 4, or Generation 5, or 3.
when my characters are toons models.
thanks for the link produto.eu'll send an email to the seller, asked about possibilities that work toons, not 4th generation ...?
Edit.: I said, "I do not use GENERATION 3/4 or 5 just this project.
as always I have generation 3, 4 and genesis, and use all of them in other jobs, and I love them!
Can you identify who all these figures are?
I recognize: Chunks, Pitterbill, Vila, and Hein; but none of the rest.
What figures are those?
-MJ
From what I recall, The Big Secret Agent Guy is from Turbosquid and wasn't even poserised at first.
There is also Franky the Pig, I think, with custom human morph. The girl on right looks like customized Mavka to me.
IIRC, the vendor had Poser Magic product for the Gen 3 figures and may even go back as far as Gen 2. I'd have to pull up my order history. I stilll use Poser Magic for the Gen 3. Dizzi sells a small app that will turn Poser Magic settings into pz2's (there's a free version in the Rendo free stuff if you are only making the pz2's for personal use).
Poser does have universal poses. If you have it checked in prefs, it will take any pose and adapt it for the new figure. It isn't as good as Puppetmaster Biped on which is was based but it's better than nothing.
Check in the Rendo Free stuff. There are couple of python scripts in there that will do things like lock body parts. PhilC's Poser Toolbox has some excellent scripts as well including one that give better hand posing than anything you'll get natively inside Poser.
From what I recall, The Big Secret Agent Guy is from Turbosquid and wasn't even poserised at first.
There is also Franky the Pig, I think, with custom human morph. The girl on right looks like customized Mavka to me.
Ok,
Well .. That's about it.
The big secret agent was purchased here: https://www.the3dstudio.com/product_details.aspx?id_product=42773
But he is a Poser character for me now thanks to PhillC that he riging scratch for me, and Hou Soon Ming, who created the facial morphs, then this secret agent working in poser now.
The pig frank this with a head morph (Frankman) that joequick friend made for me.I wanted a human head in the pig to make an ambitious mayor
It seems to me that is still free to download there on topic that I created (jorca) where it all began in page2:
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2863820
secretary of the mayor in the picture above is Mavka
IIRC, the vendor had Poser Magic product for the Gen 3 figures and may even go back as far as Gen 2. I'd have to pull up my order history. I stilll use Poser Magic for the Gen 3. Dizzi sells a small app that will turn Poser Magic settings into pz2's (there's a free version in the Rendo free stuff if you are only making the pz2's for personal use).
Poser does have universal poses. If you have it checked in prefs, it will take any pose and adapt it for the new figure. It isn't as good as Puppetmaster Biped on which is was based but it's better than nothing.
Check in the Rendo Free stuff. There are couple of python scripts in there that will do things like lock body parts. PhilC's Poser Toolbox has some excellent scripts as well including one that give better hand posing than anything you'll get natively inside Poser.
Ok, but I'm really leaving aside anything that says "personal use only"
And as I said, although I M3, M4, V3, V4.2, Genesis, etc., they do not go into this project, no. (Except kids4).
for facial animation, I have Brekel Pro Face and kinect sensor, but wanted something that was easy body movements.
But thanks for the tip
This scene image up there (toon characters), when I import it into vue format PZ3 this hard to drag the scene, vue 10 complete lock for each click, and I have to wait for him to answer.
10 these characters together, add up to more than two million points,
ok but I'm using a gtx560se
then so should not be so slow, right?
I was hoping to polygonCrunch, but now discovered that this is not support PZ3 to reduce polignos
I could work as an animation class characters PZ3 imported into vue?
I had a gt9500, I now have a gtx560se, and seems to not be a difference between one and another plate.
and I'm not talking about rendering, no. the rendering vue, do not bother me, vue renders fast for me on rendercow with i72600/8gigas of memories, and phenomii x6 1090T / 8 gigabytes of memories.
Try Hampelmann by Dizzi (free)
http://neocron.webspaceforme.net/alforum/index.php?topic=1517.0
Works for Poser 8/2010
All the way at the bottom of the post is an update for Poser 9/2012
llo to all!
Guys, thanks for the suggestions!
In the end, after searching and searching for a plugin / script etc.
I discovered that: The animated poses created using the powerpose daz, can be exported as BVH.
And another good news is that the Powerpose recognizes all characters toons.
see the image below, which works powerpose easy with the secret agent toon.
I can import the bvh for poser generated powerpose of daz.
I can not believe I got a solution that was there all the time!!!
thanks to everyone!!
Powerpose has a generic template that it will use for all figures it doesn't recognize. All bones that match up with that standard template can be posed with powerpose. If your figure has some extra bones or bones with different names, then they will not show up in the powerpose window. If this is the case, you can make a custom powerpose template for your characters.
I did this for Genesis a while ago (it has some extra bones that were not available in powerpose). There's a tutorial on this here on the forum (and a pdf-version on ShareCG).
Powerpose has a generic template that it will use for all figures it doesn't recognize. All bones that match up with that standard template can be posed with powerpose. If your figure has some extra bones or bones with different names, then they will not show up in the powerpose window. If this is the case, you can make a custom powerpose template for your characters.
I did this for Genesis a while ago (it has some extra bones that were not available in powerpose). There's a tutorial on this here on the forum (and a pdf-version on ShareCG).
Hmm! Good that.
I'm looking at it now, it may be that in the future I might need.
for now, as I said in the previous post, the powerpose recognizes all my toons characters.
good ... he does not recognize open mouth, raising eyebrows, close eyes etc..
but for this I have Brekel Pro Face and kinect sensor.
Thanks for the trouble