A few newbie questions please

Getting more into Dan studio but have a few small questions.

what is the difference between an msl and rsl and duf?

why when I select a pose do the poses ask to switch off limits?

thank you.

Comments

  • BeeMKayBeeMKay Posts: 7,019
    edited January 2018

    Hi and welcome!

    I can't answer the question about msl and rsl, but duf is the standard DAZ file format that "organizes" an item.

    As for the poses, in real life, a joint usually has a certain limit to how much and in what direction you can bend it. For example, your fingers can bend pretty well when you bend them inside, for gripping something, but you only can bend them so much to the other side without running into serious pain and damage. Joints of figures also have limitations imitating a human's flexibility (at least, usually), and if your pose goes beyond these limits, you can either tell the pose that it has to obey the limits, or that it can move that extra 0.5 degrees that the PA wanted it to move.  

    Post edited by BeeMKay on
  • I assume you mean MDL and RSL. Those are materials for, respectively, Iray and 3Delight (Iray uses the material Description Language, 3Delight uses a variant of the Renderman Shader Language).

  • DDCreateDDCreate Posts: 1,398

    Not my question but thanks for that answer Richard. I often wondered that myself. :)

  • I assume you mean MDL and RSL. Those are materials for, respectively, Iray and 3Delight (Iray uses the material Description Language, 3Delight uses a variant of the Renderman Shader Language).

    Ahhhhh I see thank you now that makes sense lol.

  • BeeMKay said:

    Hi and welcome!

    I can't answer the question about msl and rsl, but duf is the standard DAZ file format that "organizes" an item.

    As for the poses, in real life, a joint usually has a certain limit to how much and in what direction you can bend it. For example, your fingers can bend pretty well when you bend them inside, for gripping something, but you only can bend them so much to the other side without running into serious pain and damage. Joints of figures also have limitations imitating a human's flexibility (at least, usually), and if your pose goes beyond these limits, you can either tell the pose that it has to obey the limits, or that it can move that extra 0.5 degrees that the PA wanted it to move.  

    Excellent thank you 

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