More Non-photorealisitic Renders (NPR II)
This discussion has been closed.
Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
If I could nominate you for President of ProTips I would nominate you for President of ProTips.
I'm still playing with the settings butso far I'm getting far better results than before. Thanks!
I'm mostly happy with how this came out, but I think I should've done a more dramatic/exciting pose. Rendered in DAZ3D, 3delight. I used LineRender9000, Visual Style Shaders, and pwToon. The last one was used very little. Post-work done in Photoshop and Clip Paint Studio.
This scheming creature will be more than happy to grant your wish for a price, but he's the practical sort. I mean, you can't go down to the bank and cash a soul...but make no mistake, he's not one to be double crossed.
Just remember to be very very specific. No refunds. No redos.
Another on of my PWToon renders with some minimal photoshop postwork.
The character is a G1 male, but with certain G1 female facial morphs, to give him a more anime pretty boy quality. One of my favorite things about G1 is that you can us Unimesh 4 textures with ease. The eyes are from an old anime eyes pack I bought when Aiko and Hiro 4 were still the main stylized figures.
Thank you @Gigi_7
Those shaders look really good :-)
Thanks.i'm very impressed with what you did here.
Where can I get Toony Cam Pro? I can't find it here or at R'osity.
Done with standard 3Delight shaders. Rendered in 3Delight with LineRender9000. Sky, bat-signal, and line touch-ups done in Clip Paint Studio. All other post-work done in Photoshop with Topaz filters.
Looks great, tkdrobert. I have not used 3Delight for ages, but todays aweShading Kit 1.0 for Daz Studio
bring back my attention to it. I would probably do not attempt to render hair in 3Delight, though.
Thanks Artini. I find 3Delight works very well for npr images. Setting up the lighting is more difficult than IRAY though, IMHO.
I can't find Camera Magic: ToonyCam Pro in the DAZ Store, Was this product vaulted?
A pretty good option is LineRender9000 https://www.daz3d.com/linerender9000
I don't own this product because purchase in foreign is almost imposible to me, but I believe this works under the same principle for ToonyCam, and this have more utilities.
A couple of products have disappeared from the market over the last week or two. I had Animated Man for G2M and ToonyCam in my wish list and now they are gone.
Yeah and the toon rendering options for IRAY are less than ideal. Nothing works "out of the box" the way the solutions for 3Delight do.
I'm hoping those show up on another site soon.
Even before reading your description, I was noticing the very pink skin and evil look. So I totally got the "devil" message from his design and expression. That's always a good thing! The design is very good, and I do like that you referenced those old Aiko eyes. I use some old Anime Eyes in my work, too.
Don't know if anyone cares to check on this, but I have been documenting my work on my comic project over at my blog: https://mikemitchellonline.blogspot.com/2018/09/days-gone-project-contents.html
It is work safe and non-monitized (no ads). As I get back into the swing of things with working on my comic story, I'm also taking time to update the blog so I can talk about my steps, decisions and practices as I sort out how to use all these great digital tools to make comics.
That's a pretty cool name. Have you considered this spelling:
Guy Le'Chance or Guy L'chance
Just a thought...
I like the shadows and street set up. The stark black cape is a little hit or miss with me, to be honest. At one moment I love the way it sets him off because of the high contrast... the next moment I think it could use some highlights. I'm totally wishy-washy on it. I think his outfit is a little shiny, but that's okay. However, if ever there was time to go with the yellow bat logo, this is it.
All of those things are just nitpicking. But I do have one that is bugging me: it looks like he has a moustache. I think you really need to touch-up his upper lip.
Oh well, enough of my barrage of semi-connected thoughts (Friday night and I'm sipping bourbon before hitting the hay). But I am still see a lot of progression down the path to you achieving a solid style that should work for a graphic novel. Keep it up.
Dang, man! You did it! This is solid work. Yes, the pose is dull and stiff, but wowza! The outlines and coloring are FANTASTIC. Really solid work. So, having said that, I'm going to hit some things I think you need to do (or at least think about):
That's it for my OCD tonight. This is REALLY good. Way to go!
The mustache is a shadow that I considered removing, but left it. Buggs me a little to. The shinyness looked better than the flat alternative and it helped with the contract, especially on the gloves. The cape looked very flat until I added some 3Delight textures to it. I think I lost some of the hightlights in post-work.
This is the best Batman I've done using only Poser/Daz models/assets. I'm especially proud of the bat signal that I created myself in post-work.
The boring pose is by biggest regret on this one, but it's one of the best Anime renders I've done so far. Adding some color to the lips would be easy, I erased some of the lines in her face and eyes, but after watching a little Gundam UC last night (netfliz), I realized it might have been a mistake. I was paying more attention to the art then the story LOL.
Here is mine:
Very colorful.
I like strong colours and complementary colors in pictures. :)
I did, but Lachance just spoke to me more.
I have just tested OpenGL rendering with Cartoon Shaded in Daz Studio and it creates some interesting effects.
I have put the render into ComiPo! and make an image there.
The Gundam is an XPS model courtesy of grazekai. I posed it in XNALara then exported it out. Imported into Daz3D and rendered it in 3Delight using pwToon and LineRender9000. Post-work done in Clip Paint Studio (Manga 5) and Photoshop
This is REALLY cool. There's on a few tiny places that would make me question whether this was CG or hand drawn. VERY solid work.
The frame effect is a bit distracting, but nevertheless, you do have some interesting underlying tones in the render. I suspect this could clean up quite nicely with a little post-processing.