More Non-photorealisitic Renders (NPR II)

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Comments

  • VyusurVyusur Posts: 2,235
    Vyusur said:

    Teena wearing goth outfit.

    Nice character design. Not sure if the sketch effects are coming through when the image is reduced, though. And the outlines are a bit inconsistent – are you using Cartoon Outline or a filter for those?

    I like your choices in lighting and setting, btw.

     

    Thank you for the comment and for your kind words. I agree about inconsistent sketch lines. It's a result of Akvis Sketch filter. Akvis Neon gives more pleasure result, but not always exactly what desired.

  • mmitchell_houstonmmitchell_houston Posts: 2,483
    edited October 2019
    Vyusur said:
    Vyusur said:

    Teena wearing goth outfit.

    Nice character design. Not sure if the sketch effects are coming through when the image is reduced, though. And the outlines are a bit inconsistent – are you using Cartoon Outline or a filter for those?

    I like your choices in lighting and setting, btw.

     

    Thank you for the comment and for your kind words. I agree about inconsistent sketch lines. It's a result of Akvis Sketch filter. Akvis Neon gives more pleasure result, but not always exactly what desired.

    I'm a fan of Akvis Sketch! You're getting pretty good results.

    One reason I used Akvis Sketch was that I wanted solid sketch renders out of Daz Studio. So I actually shrank the image before applying Akvis. For instance, if I needed a 2000px wide image for the printed version, I shrank the image down to about 800px wide, ran Akvis and then, when finished, enlarged the image back to 2000px. This made the sketch strokes very visible and prominent, which is the look I was going for.

    I also did the background separate from the foreground. This let me get a wilder, more free look to the background.

     

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    Post edited by mmitchell_houston on
  • The monsters wanted to get in on the action.  I don't think Gladys is happy with that...

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  • The monsters wanted to get in on the action.  I don't think Gladys is happy with that...

    Poor Abner. All he wanted was a quiet retirement. 

    I often thought that he and Mr. Wilson (who lived next to that Dennis Mitchell brat) could have enjoyed each other's company. The two would share about 12 words and then spent the rest of the day reading their respective newspapers in silence.

  • Hope the Mitchell brat ain't your sister's kid. 

  • ArtiniArtini Posts: 9,432
    Vyusur said:
    Vyusur said:

    Teena wearing goth outfit.

    Nice character design. Not sure if the sketch effects are coming through when the image is reduced, though. And the outlines are a bit inconsistent – are you using Cartoon Outline or a filter for those?

    I like your choices in lighting and setting, btw.

     

    Thank you for the comment and for your kind words. I agree about inconsistent sketch lines. It's a result of Akvis Sketch filter. Akvis Neon gives more pleasure result, but not always exactly what desired.

    I'm a fan of Akvis Sketch! You're getting pretty good results.

    One reason I used Akvis Sketch was that I wanted solid sketch renders out of Daz Studio. So I actually shrank the image before applying Akvis. For instance, if I needed a 2000px wide image for the printed version, I shrank the image down to about 800px wide, ran Akvis and then, when finished, enlarged the image back to 2000px. This made the sketch strokes very visible and prominent, which is the look I was going for.

    I also did the background separate from the foreground. This let me get a wilder, more free look to the background.

     

    Looks nice, but the software is pretty expensive.

    Just wonder, if Akvis is used by 6R in his own thread,

    where he does not want to reveal details about, how he is doing the postwork.

     

  • Just something I'm working on. And my english is very bad. So forgive the mistakes.
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  • This is a page from my last comic.
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  • This is a page from my last comic.

    Interesting layout and word balloons. I also like the colors. That one panel where you chop her off at the neck puzzles me, though. The general rule is not to crop people directly on a joint because it makes them look amputated. Other than that, though, this is pretty darned good.

  • Artini said:
    Vyusur said:
    Vyusur said:

    Teena wearing goth outfit.

    Nice character design. Not sure if the sketch effects are coming through when the image is reduced, though. And the outlines are a bit inconsistent – are you using Cartoon Outline or a filter for those?

    I like your choices in lighting and setting, btw.

     

    Thank you for the comment and for your kind words. I agree about inconsistent sketch lines. It's a result of Akvis Sketch filter. Akvis Neon gives more pleasure result, but not always exactly what desired.

    I'm a fan of Akvis Sketch! You're getting pretty good results.

    One reason I used Akvis Sketch was that I wanted solid sketch renders out of Daz Studio. So I actually shrank the image before applying Akvis. For instance, if I needed a 2000px wide image for the printed version, I shrank the image down to about 800px wide, ran Akvis and then, when finished, enlarged the image back to 2000px. This made the sketch strokes very visible and prominent, which is the look I was going for.

    I also did the background separate from the foreground. This let me get a wilder, more free look to the background.

     

    Looks nice, but the software is pretty expensive.

    Just wonder, if Akvis is used by 6R in his own thread,

    where he does not want to reveal details about, how he is doing the postwork.

    Agreed. Akvis is very expensive. I sprung for the entire commercial license so I could use it in my RPG illustration work. Truthfully, I paid more for it than the value I'm receiving from it. But that's mostly my fault, as I'm not putting in the work with the program. I've just been doing so many other projects that Akvis just hasn't come up in my workflow (although that is about to change; I've got to use Daz Studio for a cover design (I need certain Genesis and Genesis 2 figures) and I'll need to generate some sketches for the editor).

    Yeah, 6R is VERY mum about his process. That just goes against my nature, to be honest. I'm an open book as to how I do things. I want to share with others and, in turn, am thankful that others feel the same way.

  • Just something I'm working on. And my english is very bad. So forgive the mistakes.

    This looks very nice. If you are doing any hand inking, I would suggest using thinner lines on the hair. Other than that, this is very nice looking.

  • Last test for my new comic. still perfecting the process.
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  • This is a page from my last comic.

    Interesting layout and word balloons. I also like the colors. That one panel where you chop her off at the neck puzzles me, though. The general rule is not to crop people directly on a joint because it makes them look amputated. Other than that, though, this is pretty darned good.

    I think this is just part of my personal taste kkkkkk I'm still finding my style.
  • There was always a bar scene...

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  • This is a page from my last comic.

    Interesting layout and word balloons. I also like the colors. That one panel where you chop her off at the neck puzzles me, though. The general rule is not to crop people directly on a joint because it makes them look amputated. Other than that, though, this is pretty darned good.

     

    I think this is just part of my personal taste kkkkkk I'm still finding my style.

    Finding your own style is a journey not an end! I'm still working on mine!

  • There was always a bar scene...

    Funny stuff! I loved the bar scenes. A few thoughts:

    • We really don't need to be so far away from the characters. There is nothing really interesting about seeing the bartender's feet and all that brown. If we were closer we could see your great faces more clearly.
    • We read left-to-right then top-to-bottom. This means that we will read Mr. Whipple's words before Darren's, which, in effect, kills the joke. Either move the balloons or swap the characters, and I suggest the latter.

    Sorry to be critical, but your work is too good to have the humor diluted by things that are very easy to fix! 
    Keep 'em coming!

  • Last test for my new comic. still perfecting the process.

    Looks good. Nice work with the different skin tones. Your hair still needs some work, though. And that's not surprising, as almost everyone who does NPR has trouble with the hair. You also seem to have a few random white spots that aren't really working as highlights (they are so small and oddly placed that they seem more like artifacts than highlights). Nevertheless, you seem to be on a good path as I'm seeing consistency with your lines and colors. Keep up the good work.

  • Last test for my new comic. still perfecting the process.

    Looks good. Nice work with the different skin tones. Your hair still needs some work, though. And that's not surprising, as almost everyone who does NPR has trouble with the hair. You also seem to have a few random white spots that aren't really working as highlights (they are so small and oddly placed that they seem more like artifacts than highlights). Nevertheless, you seem to be on a good path as I'm seeing consistency with your lines and colors. Keep up the good work.

    the stains are part of the shader I used. It is old, but as it was free I can't complain. Already the hair will keep trying.
  • tkdroberttkdrobert Posts: 3,543

    My Avatar Korra image (made with Sakura 8)  got a mention over at Renderosity: https://www.renderosity.com/gallery-of-the-week-for-nov-4-2019---anime-manga-gallery-cms-21981

  • tkdrobert said:

    My Avatar Korra image (made with Sakura 8)  got a mention over at Renderosity.

    Congratulations. Wouldn't be surprised if you were headed for another "Artist of the Month" nomination over there!

  • mmitchell_houstonmmitchell_houston Posts: 2,483
    edited November 2019

    Finally started working on my next cover for the SF RPG cover. This is the rough sketch I sent to the editor to see what he thinks of the general direction I'm thinking of pursuing. I think this one needs a lot of work, but it's a start.

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    Post edited by mmitchell_houston on
  • tkdroberttkdrobert Posts: 3,543

    Finally started working on my next cover for the SF RPG cover. This is the rough sketch I sent to the editor to see what he thinks of the general direction I'm thinking of pursuing. I think this one needs a lot of work, but it's a start.

    It's a good start.

  • tkdroberttkdrobert Posts: 3,543

    Gundam Illustration by tkdrobert

  • tkdrobert said:

    Gundam Illustration by tkdrobert

    This is very beautiful. what did you use on it?
  • tkdroberttkdrobert Posts: 3,543
    tkdrobert said:

    Gundam Illustration by tkdrobert

     

    This is very beautiful. what did you use on it?

    This one is unique compared to my other images.  I used a 3D model as a guide, but it was drawn and painted by hand using Clip Paint Studio (Desktop), Procreate (iPad Pro), and Photoshop (Desktop).

  • Checking out Jeannie's updated decor...

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  • MartirillaMartirilla Posts: 181
    edited November 2019

    "Ahoy there maties, 'tis Pirate Mavka in the good ship Poser"...

    To see larger, right-click, "open in new...".

    Post edited by Martirilla on
  • ArtiniArtini Posts: 9,432

    "Ahoy there maties, 'tis Pirate Mavka in the good ship Poser"...

    To see larger, right-click, "open in new...".

    Looks great. Have not used Poser for a long time...

     

  • Finally started working on my next cover for the SF RPG cover. This is the rough sketch I sent to the editor to see what he thinks of the general direction I'm thinking of pursuing. I think this one needs a lot of work, but it's a start.

    "Ahoy there maties, 'tis Pirate Mavka in the good ship Poser"...

    To see larger, right-click, "open in new...".

    I use Poser a lot for my work, and this is very nice. However, I'm puzzled by the way your Comic Book render appears. It looks more like the Toon render than the Comic Book. I'm not 100% sure whay I think something is out of place, but it looks a little more like the lines are following the materials than the geometry. On the other hand, I look at the hand and can clearly see this is not the case.

    Would you mind telling me what settings you have selected in the Comic Book preview? 

  • tkdrobert said:

    Gundam Illustration by tkdrobert

    The different approach really paid off. Looks outstanding on so many levels.

This discussion has been closed.