Problem with Jepe's Kenny
Tankred
Posts: 6
After installing Poser 2014 Pro (which is great!), I now have a problem with Jepe's Kenny. The texture does not map correctly on M5. I have upgraded to the latest version of DSON.
It was working in Poser 2012 Pro before I had installed 2014 and not Kenny is having the same problems.
In DAZ Studio, Kenny workd fine, but I don't use DAZ studio that often.
Also, when I try to import Dark Priest poses DSON seems to start, but M5 does not take on the pose. He is still in the default pose.
Please help if anyone can.
Thanks,
Tankred
Image removed
Post edited by Richard Haseltine on
Comments
It isn't using the correct UV set - is it possible that you haven't pointed Poser Pro 2014 to the library that holds the \Data\DAZ 3D\Genesis\Base\UV Sets\DAZ 3D\GenePool\Michael 5.dsf file?
As you can see in the screen shot that it is referencing the correct .dsf file. It shows up in "My Libraries" which is outside of c:\Program Files in PP2014.
Anything else you can think of?
did you try changing the UV set to Michael 4?
Will that work for Michael 5 which is a Genesis figure? I thought they had completely different UV mapping technologies.
Kenny is a set for M4 & Genesis, so it most likely uses M4 UV Mapping.
How do you change the UV map?
Select Genesis, on the Surfaces tab select all surfaces, near the bottom of the list is UVset, change it to Michael 4
OK, in Poser 2014 I see no "Surfaces" tab anywhere. In the Material Room, I do see UV when I click on something like the torso, but that just tells me what kind of map Poser is using. I don't see where to CHANGE the UVset.
I think I need a little more help on this!
Thanks in advance
Cath at Mec4D has this script for Poser
http://www.mec4d.com/store/index.php?_a=product&product_id=86