V6/G2 Dance render done using Carrara 8.5

bighbigh Posts: 8,147
edited June 2013 in Carrara Discussion

and here's the link -
http://youtu.be/scr0zXqr-g0

Post edited by bigh on

Comments

  • ManStanManStan Posts: 0
    edited December 1969

    Nice. Smooth, realistic movement.

  • FractalDimensiaFractalDimensia Posts: 0
    edited December 1969

    :coolcheese: <----- Look of envy ------</p>

  • bighbigh Posts: 8,147
    edited December 1969

    thank for watching and the nice comments :-)

  • 3DAGE3DAGE Posts: 3,311
    edited December 1969

    Hi BigH :)

    Are those from a kinekt or whatever it's called,. ?

    nice balance.

  • bighbigh Posts: 8,147
    edited December 1969

    3DAGE said:
    Hi BigH :)

    Are those from a kinekt or whatever it's called,. ?

    nice balance.

    thank you
    no

  • booksbydavidbooksbydavid Posts: 429
    edited December 1969

    Cool! Like the music as well.

  • Design AcrobatDesign Acrobat Posts: 459
    edited December 1969

    Very good and enjoyed watching it.

    Point those toes! (something I remember a dance teacher telling my granddaughter during her ballet class)
    heh

  • evilproducerevilproducer Posts: 9,050
    edited December 1969

    Nicely done! Great job!

  • DartanbeckDartanbeck Posts: 21,326
    edited December 1969

    3DAGE said:
    Hi BigH :)

    Are those from a kinekt or whatever it's called,. ?

    nice balance.

    So... you were under the impression that bigh performed this live?
    Cool!

    bigh,
    Like all of your animations I've seen... love it!
    Love the scenery backgrounds and the dino-like characters in your other's... but this is really cool too!

  • Box8068_31c338ee4bBox8068_31c338ee4b Posts: 292
    edited December 1969

    Really Nice!
    Very natural looking movement!
    Excellent
    8068

  • evilproducerevilproducer Posts: 9,050
    edited May 2013

    Self edited....

    Post edited by evilproducer on
  • HeadwaxHeadwax Posts: 9,964
    edited December 1969

    great stuff Bigh, you got rhytm
    reminds me of Bangara - one of our Indigenous Peoples dance troupes.

    http://www.bangarra.com.au/

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,045
    edited May 2013

    he is not saying where he got the mocap so I bet it was him in his sisters tutu in front of a kinect using Brekel! ;-P

    Post edited by WendyLuvsCatz on
  • HeadwaxHeadwax Posts: 9,964
    edited December 1969

    what? are saying Bigh doesn't have his own tutu ?
    what is the world coming to.!

  • bighbigh Posts: 8,147
    edited December 1969

    thanks all - needed a laugh

  • edited December 1969

    HOLDING UP AND WAVING HAND IN BACK OF ROOM! I have a few questions? WHere did the model come from? 2) is there any POSER involved here 3) Are you using key framed movements? What kind of tweeners? is the IK used? 4) Did you RIG this model in Carrrara? If so did you have to use weight mapping to adjust any BONES effects

  • bighbigh Posts: 8,147
    edited December 1969

    HOLDING UP AND WAVING HAND IN BACK OF ROOM! I have a few questions? WHere did the model come from? 2) is there any POSER involved here 3) Are you using key framed movements? What kind of tweeners? is the IK used? 4) Did you RIG this model in Carrrara? If so did you have to use weight mapping to adjust any BONES effects

    it's Genesis - so there was nothing to do in Carrara - just load and play
    I never use Poser - just DazStudio
    hope that's what you wanted to know .

  • 3DAGE3DAGE Posts: 3,311
    edited May 2013

    Hi Big H

    I think what many people are asking is the same thing. ...

    What is it .

    Motion capture,. hand made key-frame animation.

    There are elements of the animation which look like accurate motion capture of a real human figure.
    which is why I assumed that it had been done this way.

    If it's not motion capture,.. If you've animated that by hand, then you have an extreme talent.

    Do you intend to make these animations available as Aniblocks / NLA Clips,. BVH,...
    or, simply show what you've done so far.

    Post edited by 3DAGE on
  • bighbigh Posts: 8,147
    edited December 1969

    3DAGE said:
    Hi Big H

    I think what many people are asking is the same thing. ...

    What is it .

    Motion capture,. hand made key-frame animation.

    There are elements of the animation which look like accurate motion capture of a real human figure.
    which is why I assumed that it had been done this way.

    If it's not motion capture,.. If you've animated that by hand, then you have an extreme talent.

    Do you intend to make these animations available as Aniblocks / NLA Clips,. BVH,...
    or, simply show what you've done so far.

    just wanted to show what can be done - it is not Motion capture .
    can't give out the file .

  • wetcircuitwetcircuit Posts: 0
    edited December 1969

    Nice lighting.

    Hands are a bit "dead". Some simple hand poses in a separate NLA track would do wonders.

  • PhilWPhilW Posts: 5,144
    edited December 1969

    Great movement overall, but I'm with Holly, the hands need some animation too, and there was once or twice I thought the foot position didn't look quite right. But all in all, a terrific example of what can be done.

  • bighbigh Posts: 8,147
    edited December 1969

    PhilW said:
    Great movement overall, but I'm with Holly, the hands need some animation too, and there was once or twice I thought the foot position didn't look quite right. But all in all, a terrific example of what can be done.

    thanks guys - will keep it mind for the next time

  • bighbigh Posts: 8,147
    edited December 1969
  • argus1000argus1000 Posts: 701
    edited June 2013

    The dance videos are surprisingly smooth. I don't know if it's because it's Genesis 2. I doubt it.

    If this is not motion capture, then this comes from a one-of-a-kind supremely talented keyframing artist, who must have spent six months on that little scene alone. At least, it appears to me that way.

    Come on, bigh, fess up. Where does it come from?

    Post edited by argus1000 on
  • ManStanManStan Posts: 0
    edited June 2013

    You know the first thing I did with G2{1.1} was slap a V5 dynamic dress on her and run her through the motions. Aniblocks for mil4 figures gave me feet at bad angles and no hand poses, but that was to be expected. And of coarse I ran in to the usually issues with dynamic cloth and animate; I'd like to think if I had animate 2 instead of lite, I could fix it.

    None the less baring issues I expected, it came out nice and fairly smooth; better then studio. If it wasn't for the fact rendering it; in my opinion, would be 40 seconds of fail, I'd show it.

    Sorry bigh, I don't do guessing games. So I'll learn how you got it that smooth when you tell us.

    Post edited by ManStan on
  • PjotterPjotter Posts: 274
    edited December 1969

    argus1000 said:
    The dance videos are surprisingly smooth. I don't know if it's because it's Genesis 2. I doubt it.

    If this is not motion capture, then this comes from a one-of-a-kind supremely talented keyframing artist, who must have spent six months on that little scene alone. At least, it appears to me that way.

    Come on, bigh, fess up. Where does it come from?

    I don't think it is manual keyframed because of the foot sliding. I think it is from the Carnegie BVH files, because many have foot sliding problems. But it is not bad.

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