Shape Shift for Genesis and Genesis2 - Now Available (Commercial)

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Comments

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    For now no. The new mesh has been improved so they are not compatible out of the box. But who knows, maybe a GenX type product pops up lol. It's still very early days. But even so, they won't look as good as the morphs designed for the new base without some tweaking.

    Post edited by Zev0 on
  • riftwitchriftwitch Posts: 1,405
    edited December 1969

    Zev0 said:
    For now no. The new mesh has been improved so they are not compatible out of the box. But who knows, maybe a GenX type product pops up lol. It's still very early days. But even so, they won't look as good as the morphs designed for the new base without some tweaking.

    I would guess that for GenX to work (or Kattey's method), there would need to be Generation 5 Iconic Shapes for Genesis 2. Conversion would be really handy if you have some Gen5 morphs that never have a Gen6 version created. I'm also wondering if any geografted items from Gen5 will have Gen6 versions created.

  • Zev0Zev0 Posts: 7,089
    edited December 1969

    riftwitch said:
    Zev0 said:
    For now no. The new mesh has been improved so they are not compatible out of the box. But who knows, maybe a GenX type product pops up lol. It's still very early days. But even so, they won't look as good as the morphs designed for the new base without some tweaking.

    I would guess that for GenX to work (or Kattey's method), there would need to be Generation 5 Iconic Shapes for Genesis 2. Conversion would be really handy if you have some Gen5 morphs that never have a Gen6 version created. I'm also wondering if any geografted items from Gen5 will have Gen6 versions created.

    It's too early to tell to be honest. But I'm sure if it can be done it will be:)

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Finally I can post the vid lol http://www.youtube.com/watch?v=UbBnu63EEi0

    Post edited by Zev0 on
  • CybersoxCybersox Posts: 9,053
    edited December 2015

     

    Zev0 said:

    Finally I can post the vid lol http://www.youtube.com/watch?v=UbBnu63EEi0


    Very nice.

     

    So.... now that Genesis 2 is out, can I ask about the reproductive morphs that are listed for that version? Given that V6 seems to be just reusing the add-on gens from V5, I'm assuming that these are all new morphs you've created, right? In which case, is there finally going to be a realistic "camel toe" for body suits, etc? Or do we have to wait for your next package to address that?

    Post edited by DAZ_Brian on
  • Zev0Zev0 Posts: 7,089
    edited December 2015

    Basically it is just a "camel toe" or crease lol. But a morphable one. Any more detail in that area and Daz would refuse the product:) So I kept it basic but its good enough for nude renders or bodysuit:)

    Post edited by DAZ_Brian on
  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Some Genesis2 Promo's

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    Post edited by Zev0 on
  • CybersoxCybersox Posts: 9,053
    edited December 1969

    Zev0 said:
    Some Genesis2 Promo's

    Quick question on these Gen 2 renders. Since it's not labeled otherwise, I'm assuming that the render on the bottom is straight Genesis 2 without V6. If that's right, are those straight G2, or are the evolution morph necessary?

    I have to admit, at this point I'm not really sold on V6 at all, but I can see a lot of use for the Gen2 plus Gen 4 combo.

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Bottom right says examples shown on V6. That means V6 is dialled on the Genesis2 base. The first picture in each promo is the default V6 shape, the ones next to it are variations of her made with the Shape Shift morphs. These morphs were designed on the base, so If you don't want v6 she is not really needed. I was just doing my part in promoting her:) I like her though..and with this set I can make her the way I want:)

    Post edited by Zev0 on
  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Here is an example of how I changed her more to my liking. We all have different tastes, so I wanted to make a product that can cater for that.

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    Post edited by Zev0 on
  • CybersoxCybersox Posts: 9,053
    edited June 2013

    Zev0 said:
    Bottom right says examples shown on V6.

    Er... no, the image on popup6 doesn't say that. hence why I asked.

    these morphs were designed on the base, so If you don't want v6 she is not really needed. I was just doing my part in promoting her:) I like her though..and with this set I can make her the way I want:)

    Right, but can we see what it actually looks like on the base alone? For what it's worth, I don't think V6 looks bad, per se, but without a rack of other morphs to use for mixing, she's going to be of fairly limited use in the near future. So with that in mind, I might as well wait until her price drops a bit.

    Post edited by Cybersox on
  • Zev0Zev0 Posts: 7,089
    edited December 1969

    I'll try and do some renders when I get home. I'm on my phone at the moment lol

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Here is the morphs on just the Genesiss 2 Female base. First image is the base, the ones next to it have Shape Shift morphs applied. Just did some minor tweeking but you can go all out if you want to as well.

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    Post edited by Zev0 on
  • dan.shivedan.shive Posts: 0
    edited December 1969

    Still not available. This... Is... UNNACCEPTABLLLLLLLE! *Flips a table over*

    In all seriousness, I'm looking forward to it, as I do all Zev0 products. I mean, so far. I suppose Zev0 might try selling a nostril pose kit or something that wouldn't... Actually, no, I'd probably still buy that.

    Incidentally, belly control is great. Now we just need a sumo wrestler outfit.

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Lol thanks man. Glad you find them useful. Shape Shift should be available before the month is over if all goes to plan.

    Post edited by Zev0 on
  • carrie58carrie58 Posts: 3,982
    edited December 1969

    So I am feeling dense at the moment ,there will be Shape Shift for Genesis and Genesis2 are they seperate products? or do they come together???

  • dan.shivedan.shive Posts: 0
    edited December 1969

    If separate, I might have to quote Patton. Of course, I couldn't blame them for splitting them in two. Business, etc.

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    carrie58 said:
    So I am feeling dense at the moment ,there will be Shape Shift for Genesis and Genesis2 are they seperate products? or do they come together???

    Separate versions and a bundle option will be available. So you can choose.

    Post edited by Zev0 on
  • greysgreys Posts: 335
    edited December 1969

    Quick question - Does this make it possible to make a bow-legged character? I'll pick it up either way, but that'll probably be the difference between picking up one version or the bundle off the drop. And secondly... will there be G2M support for this when it eventually comes out? (It's cool if there's not an answer to that yet, I just mainly work with male characters, so thought I'd check)

    Cheers :)

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    I will be making a male version as well once I get my hands on it:) As for bow Legs, that is part of my upcoming Posture project for Both Genesis1 & 2:) People in life have different postures and it really changes how they react to poses etc. So yes it will be included in that product:) How well it will work, well its still in the testing phase lol, but so far its doing what I want it to. Shape Shift mainly focuses on shaping, postures etc is going to be focused in a different product.

    Post edited by Zev0 on
  • dan.shivedan.shive Posts: 0
    edited June 2013

    Zev0 said:
    Separate versions and a bundle option will be available. So you can choose.

    I read your boooook! Actually, now that I think about it, just the fact that you made two separate versions of such an extensive product is borderline insane. I mean, clearly you're good at this and probably make it look easy, but that's nothing to sneeze at. Any bundle discount is downright generous, and what's more, if you don't USE G2, having them separate effectively gives a "stubbornly sticking with G1" discount.

    I mostly just like to quote Patton ^^;

    Post edited by dan.shive on
  • Zev0Zev0 Posts: 7,089
    edited June 2013

    I was playing around with Shape Shift in my free time and decided to make a teen style shape using the morphs. Now please note this product is not intended for such purposes eg. Age alterations, (have something else in the works for that) but it does not mean it cannot be done. The head still looks the same since Shape Shift doesn't contain head morphs, but overall, you can get some nice flexibility out of it body wise. Examples shown on Genesis 2 female Base. Here are some screenshots.

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    Post edited by Zev0 on
  • RXRX Posts: 14
    edited December 1969

    Zev0 said:
    As for bow Legs, that is part of my upcoming Posture project for Both Genesis1 & 2:) People in life have different postures and it really changes how they react to poses etc. So yes it will be included in that product:) How well it will work, well its still in the testing phase lol, but so far its doing what I want it to.t.

    This sounds like a useful product, and I'm glad it's being made for both Genesis models. I don't plan on getting Genesis 2, so I'm rather glad to hear that you'll still be having some products for it.
  • Zev0Zev0 Posts: 7,089
    edited June 2013

    I'm not going to stop making Gen1 products lol. I still love Genesis1:) However there are somethings that can only be done on Genesis2 that Genesis1 will struggle with. But I will try my best to make a gen1 version without sacrific when I get to situations like that. However most of them will work fine on both figures just as well, the ones I have planned anyways:)

    Post edited by Zev0 on
  • dan.shivedan.shive Posts: 0
    edited December 1969

    Every time you show us the cool stuff you can make the Genesises (Genesi?) do, I'm tempted to ramble off a huge list of all the things I hope you'll one day make possible.

    Instead of doing that, though, I'm just going to camp out for these morphs. It's a bit awkward having an outdoor tent around the computer and I think it's trapping in heat, but some things just have to be done.

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Another teen character using the Shape Shift morphs. It's actually the same one in the previous example just with a bit of v6 and v6 Norma characters face.

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    Post edited by Zev0 on
  • SaiyanessSaiyaness Posts: 715
    edited December 1969

    Awesome! So we can do without the Teen5 morphs for G1! Awesome!! She looks really convincing too! Next, show us a child....then a baby! :p

  • Zev0Zev0 Posts: 7,089
    edited June 2013

    Thanks:) A child and baby cannot really be done with the value range from this product. Like I said, creating different ages isn't its core function. Maybe a child by adjusting scaling, but it won't look convincing. However something like that is in the works:) To get a convincing child and baby you have to completely re-design the base\body shape proportions to match that age group. Simple scaling isn't enough. This product is suited mainly for teen to adult type shapes. But if a child and baby base is available, you can tweak it with this product.

    Post edited by Zev0 on
  • DkgooseDkgoose Posts: 1,451
    edited December 1969

    I know this isn't the thread but I do hope you so the aging morphs for Genesis 2, I did get them carried over and it looks good but once you pose the character things go really bad lol, can't wait for the shape shift product I'll more than likely be getting the bundle :)

  • SaiyanessSaiyaness Posts: 715
    edited December 1969

    Zev0 said:
    Thanks:) A child and baby cannot really be done with the value range from this product. Like I said, creating different ages isn't its core function. Maybe a child by adjusting scaling, but it won't look convincing. However something like that is in the works:) To get a convincing child and baby you have to completely re-design the base\body shape proportions to match that age group. Simple scaling isn't enough. This product is suited mainly for teen to adult type shapes. But if a child and baby base is available, you can tweak it with this product.

    I was joking and anyone that wants a bow-legged baby is being a little too fussy :p :p :p

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