Victoria 4 ears gone morph - for cowl?

jakibluejakiblue Posts: 7,281
edited December 1969 in The Commons

Does V4 have an ear gone morph? I'm using the head cowl from the Bodysuit (making a superhero) and I can make the ear bit there disappear, but I can't work out how to get rid of V4's ears. Is it possible?

Comments

  • patience55patience55 Posts: 7,006
    edited December 1969

    jakiblue said:
    Does V4 have an ear gone morph? I'm using the head cowl from the Bodysuit (making a superhero) and I can make the ear bit there disappear, but I can't work out how to get rid of V4's ears. Is it possible?

    There were one or two free morphs over somewhere at sharecg.com and another one over at the Optitex site in their free section.
    http://www.optitex-dynamiccloth.com/FreebieDownload07.php

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    thanks guys! :D

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    alright, i'm lost. I've got the one from optitex adn the other free one, and it's only an .obj included in teh zip...no readme or anything.
    omg I have no idea how to use!!!! Do i import the obj? Do I load it somewhere???

  • JasmineSkunkJasmineSkunk Posts: 1,902
    edited June 2013

    OK... to explain: The Share CG one is not actually a morph....yet....lol Yes, it's an object... which I'm not sure they should be distributing... I'm a little confused by that....but basically, you need to tell your render program (Daz Studio??...Poser??) to create a morph using the object as a target... Which Program do you use?

    The Optiex one sounds like it's just a regular morph... but I didn't download it to check.

    Post edited by JasmineSkunk on
  • jakibluejakiblue Posts: 7,281
    edited December 1969

    DS 4.6 pro.
    the optitex one is an .obj as well, no readme to tell me how to use it.

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    oh wait! I unzipped the wrong one. LOL. Too confusing on the names - one is NoEarV4 and the other is V4NoEar so I opened the sharecg one instead of the optitex one. The optitex files go in Pose, so I think I'm ok now.
    *laughs*
    Sorry!

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    wheeeeeee! the optitex one worked perfectly! just a Pose that you inject.

    Now I can get back to creating Batgirl!! :D

  • JasmineSkunkJasmineSkunk Posts: 1,902
    edited June 2013

    LOL... glad you got it worked out! Have fun with your bat lady making!!! *smiles*

    Post edited by JasmineSkunk on
  • patience55patience55 Posts: 7,006
    edited June 2013

    nm - you figured it out and everybody posted faster than I did lol ...

    Post edited by patience55 on
  • jakibluejakiblue Posts: 7,281
    edited December 1969

    i will! although it will probably drive me...."batty"....

    heh heh *evil snicker*

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    jakiblue said:
    DS 4.6 pro.
    the optitex one is an .obj as well, no readme to tell me how to use it.

    You have your files confused. The Optitex no ear morphs for both V4 and M4 are definitely NOT .obj files. They are pose files.
    Simply unzip the zip folders, put the pose folder into the pose folder of the Runtime with V4/M4. Select the figure's head and click on the pose file.

    yep, i realized that after i had done it. :D

  • JasmineSkunkJasmineSkunk Posts: 1,902
    edited December 1969

    heehee....

    batty evil snickers are the best!!

  • patience55patience55 Posts: 7,006
    edited December 1969

    jakiblue said:
    jakiblue said:
    DS 4.6 pro.
    the optitex one is an .obj as well, no readme to tell me how to use it.

    You have your files confused. The Optitex no ear morphs for both V4 and M4 are definitely NOT .obj files. They are pose files.
    Simply unzip the zip folders, put the pose folder into the pose folder of the Runtime with V4/M4. Select the figure's head and click on the pose file.

    yep, i realized that after i had done it. :D

    Yes. And I saw that when my post finally posted lol ...

  • jakibluejakiblue Posts: 7,281
    edited December 1969

    jakiblue said:
    jakiblue said:
    DS 4.6 pro.
    the optitex one is an .obj as well, no readme to tell me how to use it.

    You have your files confused. The Optitex no ear morphs for both V4 and M4 are definitely NOT .obj files. They are pose files.
    Simply unzip the zip folders, put the pose folder into the pose folder of the Runtime with V4/M4. Select the figure's head and click on the pose file.

    yep, i realized that after i had done it. :D

    Yes. And I saw that when my post finally posted lol ...

    LOL!!!! have done that many times myself. *grin*

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