Finalizing Prop With Hexagon Morphs
OrionPax09
Posts: 419
I've recently created my own, original props, complete with morphs created via the Hexagon Bridge. However, while the morphs remain intact as a DAZ Scene, when I tried saving my new prop as an Actor, the morphs weren't saved as well.
Ideally, I would like to be able to save my new prop as a Prop, as well as have the morphs I've created saved with it. Can anybody give me any pointers on how to do so?
Comments
Have you tried File>Save as>Support Asset>Figure/prop Asset?
Well I haven't tried this yet with props, but certainly with clothing and figures ... the morphs are always a separate save. They will show up on the Parameters Tab only when the proper item is selected in the scene.
Well, I tried saving as a Figure/Prop Asset.
The good news is that it worked. The morphs I created in Hexagon were saved with the prop.
The bad news is that some Hexagon Morphs which I had previously removed using the Property Editor also showed up, and I can't get rid of them no matter what I do!
Does anybody have any suggestions on how to deal with these unwanted morphs so that they stay gone?
They will have dsf files in \Data\Name you chose\Product name your chose\Morphs\Base\ (I think) - just remove the fiels for the morphs you don't want.
Found the files and deleted them. Problem solved.
Thank you very much. I truly do appreciate this.