Multiple outfits.

MalusMalus Posts: 370
edited March 2018 in Daz Studio Discussion

I have a character that will have multiple outfits throughout the story and such. I was wondering the best route to take in this. Should I add multiple outfits the ones that will be used and leave it at that and just hide and unhide the ones I need for a particular moment in a story or should I just make a few different exports for each one? They both have their flaws and benefits. I plan to render these in another software as well. All in different poses and so on. Side note FBX export has issues with weight painting the models stretch when moved as in some small areas are set to 0. Also, these models will have transformations of sorts like hulk mode (easier to say that way not actually changing into the hulk bulking up) and so on. 

(I will have to export out keyframes [since I just need poses fluid animation is not needed so in most cases I can add them side by side. Yes this is an inception.] and such and also probably do some parenting in the other software as well. There is a lot to do for just one book lol. Thankfully I have the first third of it written. Alas, it is the shortest book of the 3 my head is playing with the longest one right now. This might would have been easier if I just wrote down the ideas in my head but questions are limited to one maybe.)

Post edited by Malus on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,931

    The usual way to save an outfit would be with a Wearables preset, from the file>Save As menu (which requires that the clothing be parented to the wearer), but that may not do all that you need.

  • MalusMalus Posts: 370

    In one of my story, the character would probably go through about 30 different outfits maybe a little less. Plus maybe a censored sorta nude scene. The extremes of the story are fighting monsters (that are 10s of feet taller than her) to sitting down and chatting with people. 

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