Do DS 4.6 has memory leak?

KatteyKattey Posts: 2,899
edited December 1969 in Daz Studio Discussion

Just loaded one Genesis, started to morph it (using existing dials) and after some time DS 4.6 started to eat first 2GB, then 4GB then 7GB of memory. I'm not even rendering anything.

Comments

  • TheKDTheKD Posts: 2,696
    edited December 1969

    That could explain why I crash after a certain amount of time, usually for me it's loading stuff up to look at, then deleting and loading something different. Usually clothes for me.

  • swordkensiaswordkensia Posts: 348
    edited June 2013

    Also when exporting scenes to LuxRender Via Reality, Studio Doubles it current memory usage.

    So if you have a scene that is 3gb and start exporting. suddenly studio takes up 6gb.

    I don't remember it behaving like this in 4.5

    S.K.

    Update to this...this only seems to happen when the scene contains a LAMH generated OBJ hair prop.

    Post edited by swordkensia on
  • KatteyKattey Posts: 2,899
    edited December 1969

    I used no LAMH and no Lux engine in any way and still getting a lot of memory taken by DS 4.6 -_-

  • MadBirdCZMadBirdCZ Posts: 0
    edited June 2013

    There is something odd in there as the Studio 4.6 rather quickly consumes all of my 32GB RAM and becomes really sluggish... :(

    Also after I quit the studio the program window closes but in the process list the Studio is still listed as open and still consumes around 11GB of RAM...

    Cheers,
    MB

    Post edited by MadBirdCZ on
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