Movin' The Morphs

ghastlycomicghastlycomic Posts: 2,531
edited December 1969 in The Commons

So I've been setting up morphs for the G2F figure, transfering a lot of my old Genesis Morphs and making a few new ones and I've come to realize I've got a hell of a lot of Genesis 1 morphs I hardly ever use. Some old monsters I've built that I was never really happy with, dozens of minor variations on shaping morphs which I eventually fine tuned into one or two I actually used.

In a way the G2F figure has been a way for me to clean house a bit. Transfer the good shaping morphs I liked from Genesis and ignore a lot of the clutter that had accumulated.

I think once I've got all my basic shaping tools moved over to G2F I'll work on building a basic male and basic androgynous figure for the G2F that keeps some of the good features of the G2F figure and work on that for new G2F morphs and worry about the G2M figure when it's released.

Clothing I think I'll still design for Genesis 1 since the G2F does a good job fitting it. Anything not quite working I can tweak as needed and release as a G2F item.

As long as Daz doesn't do something cheap like purposefully disable the Genesis 1 figure I don't imagine it will go away any time soon.

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