Decimator has it's limits

WendyLuvsCatzWendyLuvsCatz Posts: 38,204
edited June 2013 in Daz Studio Discussion

I created a very highpoly prop using replication of already decimated plants in Carrara.
It loads fine in Studio and renders ok but is massive polywise
want to actually get it into iClone but no hope in hell of that!
anyway using decimator on it down to 6% works right up until DONE, Preparing nodes
then it stalls at 100%
2 hours so far,
will kill studio and explore other options instead.
just posting as curious just how high the limit is.

time.jpg
247 x 164 - 13K
workable_maze.jpg
1500 x 1200 - 1M
stalls.jpg
363 x 165 - 19K
polycount.jpg
220 x 210 - 20K
Post edited by WendyLuvsCatz on

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,204
    edited December 1969

    actually it did eventually finish and export about 5 minutes later (took 3 hours in total)
    unfortunately still too big for iClone

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