how to add translation to existing G8 rigging?

The shoulders only have rotation dials, but no translation. Is there an easy way to enable that somehow? I tried bone editor but see no obvious way. I just want to move the shoulder joint a bit on the X-axis, to get a more realistic result in my pose.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,933

    You would use the Joint Editor to adjust the origin, if that's what you want.

  • Tramp GraphicsTramp Graphics Posts: 2,412

    The shoulders only have rotation dials, but no translation. Is there an easy way to enable that somehow? I tried bone editor but see no obvious way. I just want to move the shoulder joint a bit on the X-axis, to get a more realistic result in my pose.

    To make the shoulder "shrug" up, you need to select the Collar joint and move that. 

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