Transparency maps not visible for Daz characters in Motion builder.Why?
sureshjallipalli
Posts: 0
Hi
i am trying to render a daz character in motion builder, But when i import Daz animation into motion builder, hair,eye brows and eye ball texture have some problem.That is happening because of missing alpha or transparency maps. i created transparency maps for hair and eye lashes and applied them.But still there is no change.
I am attaching the snap shot ...Please say me how to apply those.
Regards
Suresh
daz_character_render.JPG
543 x 489 - 40K
Comments
I just read that 3DSmax has inverse values for transparency/opacity, so you could try using the negative of the transmaps (invert in an image editor of your choice). This also assumes that MotionBuilder has the exact same problem as 3DSMax.
Hi thanks for the responce,
i tried inversing the texture map and applying it, but still no use :(
regards
suresh