Is there a way to weld seams on export of non-objects?

Testing6790Testing6790 Posts: 1,091
edited December 1969 in The Commons

I'm looking into trying out a demo of Lightwave. I remember I tried this back when I used Poser 8 and I tried the demo of Lightwave 9. The issue then was that there was no way to export a figure with seams welded to preserve morphs.

Hoping against all hope, is there a way to do that now? Perhaps a script or something?

Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Most of them are already 'welded', it is more likely the Lightwave's import function that is splitting them by group.

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