DAZ HEXAGON: Scene Tree - remove automatic naming after object was edited
Luftsturmregiment40
Posts: 328
In Hexagon there is nothing more annoying with a complex scene after you have named every object and need to make alterations and Hexagon is renaming your object to Form218 - with 100s of objects it is the search for the needle in the haystack what object Form218, Form20 etc is. So please remove this naming and renaming feature as it is causing more frustration than being intuitive or useful. Leave our object names as they are, don't rename our objects.
Post edited by Luftsturmregiment40 on