Too Glossy

whispers65whispers65 Posts: 952
edited December 1969 in Daz Studio Discussion

Hi...I'm working on one of my fun projects. I know I have some poke through issues, etc. But two main concerns are:

Reflection in the window - seems really jagged

The Pants - Too glossy?, Too plastic looking

Normally like for the pants I would look under the surfaces tab and try things like changing it from plastic to matte or something like that. But in this case I don't see it.

Any suggestions on improving the look?

TestA.jpg
1336 x 915 - 924K

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,785
    edited December 1969

    Shading Rate will affect reflections much more than direct imaging, so lowering it may help there. Lowering the Specular Strength for the trousers, in the Surfaces pane, may help with that issue though given the bright lights I'm not sure it's that unreasonable as it is.

  • whispers65whispers65 Posts: 952
    edited December 1969

    Shading Rate will affect reflections much more than direct imaging, so lowering it may help there. Lowering the Specular Strength for the trousers, in the Surfaces pane, may help with that issue though given the bright lights I'm not sure it's that unreasonable as it is.

    Thank you sir! I had the Shading Rate up around 2 for test renders. So I lowered it to .2 and then adjusted the Specular Strength for the Trousers. But as you said the lights are bright. (I just get tired of them looking fine for me but darker when I upload or send to someone so this time I made sure there was plenty of light :) )


    And lowering the Shading Rate did clear up the reflection image. I'll have to remember that.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited July 2013

    I'm with Richard on the brightness of the jeans. I don't think it's that far off as they can be very glossy in real life as well. Take a look at this shot taken in bright sunlight (fully clothed, safe for work):

    http://hdwallpaper.ws/images/2012/09/-Brunettes-Women-Jeans-Flowers-Models-Fields-Shoes-Converse-Sunlight-T-shirts-Photomanipulations-Polo-Exposed-Midriff-Levitate-Fresh-New-Hd-Wallpaper--.jpg

    Post edited by Lissa_xyz on
  • whispers65whispers65 Posts: 952
    edited December 1969

    Vaskania said:
    I'm with Richard on the brightness of the jeans. I don't think it's that far off as they can be very glossy in real life as well. Take a look at this shot taken in bright sunlight (fully clothed, safe for work):

    http://hdwallpaper.ws/images/2012/09/-Brunettes-Women-Jeans-Flowers-Models-Fields-Shoes-Converse-Sunlight-T-shirts-Photomanipulations-Polo-Exposed-Midriff-Levitate-Fresh-New-Hd-Wallpaper--.jpg

    Oh yeah. Thanks. I see that all the way. You can chock it up to my noobiness and lighting. I've been trying for quite some time now but still feel ignorant.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Sometimes you can get lucky and google what you want and the type of lighting, like for that i did "jeans sunny" or something, and find some images of what the real thing would look like. Of course, you'd have to account for scenery/buildings casting shadows, but the program should throw that in itself.

  • whispers65whispers65 Posts: 952
    edited December 1969

    Vaskania said:
    Sometimes you can get lucky and google what you want and the type of lighting, like for that i did "jeans sunny" or something, and find some images of what the real thing would look like. Of course, you'd have to account for scenery/buildings casting shadows, but the program should throw that in itself.

    Thank you! That is a very good idea. I never thought of trying to Google it that way. At least if I can find something I'd have a reference pic to go by.

Sign In or Register to comment.