Luxus: How to get the shader tiles in
Hello dear all,
my next noob question goes to Luxus. I really like the result of LuxRender. Compare the two images below, left is 3 Delight and right is LuxRender, I especially like how the splashes looks by LuxRender. But you also see that the tiles of the skirt is missing by the LuxRender. How can I pass that information to the render?
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/ad/bf50009be105967e9c1566076724cd.jpg)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/ad/bf50009be105967e9c1566076724cd.jpg)
gotcha_LR.jpg
1000 x 1333 - 1M
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/c7/3d5af0bd1f1fcbfb6da8ada5d5e53e.jpg)
![](https://forum.daz3d.com/forums/uploads/thumbnails/FileUpload/c7/3d5af0bd1f1fcbfb6da8ada5d5e53e.jpg)
gotcha.jpg
1000 x 1333 - 1M
Comments
Are those tiles crated using a 3Delight shader or texture map?
And have you checked the material settings? Some materials do translate badly resulting in a grey look, try tweaking them, lower reflectivity and specular it first.