Has anyone ever Re-Rigged a Genesis figure in another application?

will2powerwill2power Posts: 270
edited December 1969 in Daz Studio Discussion

I'm just a little curious to see if anyone's ever done something like this. Most of the time when I see people talking about exporting, they export the figure as fbx or collada and try to retain the rigging. Just out of curiousity --has anyone ever exported just the figure geometry and morphs and completely re-rigged that model in another application like Cinema4d, Maya, Modo, etc? Did you have to re-topologize the model in part or whole?

I am curious to find out about anyone's experiences in doing this. It seems to be difficult to track down via a web search.

Comments

  • IceEmpressIceEmpress Posts: 639
    edited December 1969

    Seems like I did see that somewhere, but I don't remember where or for which program.

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