Daz Tole Shaders?
ssweete
Posts: 115
is there a way to get shaders like these ones by little fox for poser---there called tole?
http://www.runtimedna.com/Tole-Painting-Materials-Autumn.html
http://www.runtimedna.com/Tole-Painting-SeaShades.html
full2895.jpg
700 x 900 - 78K
full2613.jpg
700 x 900 - 89K
Post edited by ssweete on
Comments
You might be able to pull off something like it using Bishounen's Visual Style Shaders.
http://www.daz3d.com/visual-style-shaders
My first image was done with a Visual Skin preset, and the second used a basic Visual Color on the skin.
Mind you, I don't do toons, uh, ever (in fact I downloaded Pippin just for this lol), so you can probably get better results with some tweaking.
/edit
Threw one in that had some props shaded too.
/edit 2
Have an all shaded one too while I'm at it.
(crap.. I feel the cuteness creeping in..)
Check the first promo on the subsurface toolbox too http://www.daz3d.com/shaders-materials/subsurface-toolbox
You may even be able to do it with just SSS and colors.
The skin only on this is SSS. I think it matches the shaders in question a bit better since the SSS makes the skin appear more solid and less watercolor-ish. Just a single distant light on default settings is used. I did tweak the SSS settings and used the toolbox.
thanks i'll check out those shaders mentioned, the brown mushroom looks like what i want in the shader im looking for...the darker edges...which did you use on this?
All 5 images use Visual Shaders on the mushrooms- the last image uses SSS presets instead on Pippin's skin only. I believe you can also get a heavier outline by using geometry shells.
Here's a link to Bishounen's free shell outliner: http://www.daz3d.com/forums/discussion/21273