CR2 Export of Genesis Clothing to Poser

UnseenArtworksUnseenArtworks Posts: 58
edited December 1969 in Daz Studio Discussion

Hello,

I recently bought a product which is only available for Genesis, but as I'm using Poser I tried out the CR2 exporter in DAZ Studio 4.5 and it worked really fine! But there's a really strange Problem. Some parts of the clothing isn't visible in poser! In this case the "LeftLower" and "RightLower" Bones aren't visible in Poser allthough the "visible" Checkbox is activated. It's invisible in renderin too!

Has someone a solution to this Problem?

CR_exporter02.jpg
1217 x 816 - 119K
CR_exporter01.jpg
1111 x 863 - 324K

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,483
    edited December 1969

    I would say it is because it is one of the better rigged outfits that do not have the skirt following the legs!
    you prob have pose morph parameters for those parts instead.
    in PoserP12 I have and prob P9 you also have the advantage of clothifying skirts on conformed figures and the sim saves in the pz3 scene file
    only I found Poser cloth room does not really like Genesis triax weightpainting much tends to fail after about 50-100 frames in animation though I have gotten 250 on some outfits
    30 frame draped zero to posed sims for image renders fine.

  • UnseenArtworksUnseenArtworks Posts: 58
    edited December 1969

    It's not a dynamic clothing ;) But how do I get the missing parts to appear?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,483
    edited December 1969

    never said it was
    just that you can hybrid clothify parts of rigged conformed clothing!
    if it is a skirt it will not have shin, foot bones if nicely rigged
    you pose it with morphs
    I was only offering an alternative way

  • UnseenArtworksUnseenArtworks Posts: 58
    edited December 1969

    The skirt has LeftLower and RightLower bones. I think there are Morphs for posing too. But it's the bones which are hidden. Do I have to Chose other Options for CR2 Export?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,483
    edited July 2013

    someone with that clothing might be able to tell you more
    I use Dimension3D DSON python script to import .duf myself which works far better than doing via cr2 export from studio
    I then save as cr2 to reuse.
    http://d3d.sesseler.de/index.php?software=poserpython&product=dson_loader

    Post edited by WendyLuvsCatz on
  • UnseenArtworksUnseenArtworks Posts: 58
    edited December 1969

    You, Sir, are a hero :D Thank you so much! With this script it worked perfectly! All the Morphs are transfering propperly and every part of the model is shown! You saved my day! Thank you :)

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