Grid Skin Overlay for Genesis 2

AnuszczykAnuszczyk Posts: 47
edited December 1969 in Daz Studio Discussion

Hi,

I use DAZ Studio for drawing reference. It would be extremely helpful to me if I could apply an overlay to the skin of a figure with a simple, fine-lined grid. I've done something similar using the genesis super suit with mixed results. Do you know of a way to overlay a fairly fine lined grid over a figure that would appear in the final render?

Thank you very much for your help.
Jim

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited July 2013

    In the view port tools you'll see most likely a shaded ball. Click on that and change it to Hidden Line. You'll now get a wireframe with the backfaces hidden. If you want the entire wireframe, then set it to Wireframe.

    You can also try Wire Shaded and Wire Texture shaded.

    Post edited by Lissa_xyz on
  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    Oh, ok, I'll give that a try. I thought that was just for the user interface. I didn't realize it would also render the figure in this mode.

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Oh, sorry. No the wireframe won't render out. You could alternatively just take a screenshot of the viewport after getting the angle you want.

  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    Bummer. My reference renders tend to be pretty large to capture lots of detail. So, a screen shot won't do the trick.

    Thanks for the suggestion though.

  • LindseyLindsey Posts: 2,000
    edited December 1969

    Is this what you're after?

    Many paint programs supports Grids. In Photoshop, load the reference render and select View>Show>Grid. Settings to change the grid size and color is in Edit>Preferences>Guides, Grids & Slices

    Photoshop_Grid.jpg
    670 x 821 - 58K
  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    Lindsey said:
    Is this what you're after?

    Many paint programs supports Grids. In Photoshop, load the reference render and select View>Show>Grid. Settings to change the grid size and color is in Edit>Preferences>Guides, Grids & Slices

    No, I'm looking for a grid mapped to the skin.

    Thanks anyway.

  • LindseyLindsey Posts: 2,000
    edited July 2013

    You can apply a white with black grid lines image to the Opacity Color channel and get this effect. In this example I've applied the texture templates to the Opacity Color Channel. Anything white will be transparent.

    Grid_02.jpg
    754 x 929 - 324K
    Post edited by Lindsey on
  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    That's it! I tried to replicate what you did, but it didn't work for me. I've never done anything with skin texture maps before. I'm sure I just did something wrong. Here's what I did...

    I clicked on the genesis 2 figure
    Clicked on the Surfaces tab
    Clicked on Skin
    Clicked on (13): Opacity Color
    Browsed to an image that was just a black grid on a white background
    Selected the image

    I can see the image in the Opacity Color. However, the figure doesn't look any different.

    I suspect I missed a step.

    Thanks again for your help!
    Jim

  • LindseyLindsey Posts: 2,000
    edited July 2013

    On the upper right click on the "Active Pane Options", the white page icon, and there is a "Refresh Images" button and a check box to refresh textures periodically, about every few seconds. The texture will refresh at render time too.

    Post edited by Lindsey on
  • LindseyLindsey Posts: 2,000
    edited July 2013

    If you want just an evenly applied grid of squares on a bare figure. Canary3D's Sculptural Genesis Ultra Fun Kit includes a UV switch to remap a figure to accept tile patterns. You couldn't use it if you wanted to retain existing textures though. Here I used it with a small 5x5 Grid tile.

    Edit: The UV remap is designed to work on the Genesis figure only.

    UV_Grid.jpg
    754 x 929 - 292K
    Post edited by Lindsey on
  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    Lindsey said:
    If you want just an evenly applied grid of squares on a bare figure. Canary3D's Sculptural Genesis Ultra Fun Kit includes a UV switch to remap a figure to accept tile patterns. You couldn't use it if you wanted to retain existing textures though. Here I used it with a small 5x5 Grid tile.

    Edit: The UV remap is designed to work on the Genesis figure only.

    Interesting. I purchased that set for just this reason. As soon as there's an update that works with Genesis 2, I'll be very curious to try it.

    Thanks.
    Jim

  • AnuszczykAnuszczyk Posts: 47
    edited December 1969

    Ahah! I didn't realize the grid wasn't going to show up until I rendered. Now it's working!

    Thank you all very, very much. This is going to be extremely helpful.

    Thanks again.
    Jim

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