Grid Skin Overlay for Genesis 2
Anuszczyk
Posts: 47
Hi,
I use DAZ Studio for drawing reference. It would be extremely helpful to me if I could apply an overlay to the skin of a figure with a simple, fine-lined grid. I've done something similar using the genesis super suit with mixed results. Do you know of a way to overlay a fairly fine lined grid over a figure that would appear in the final render?
Thank you very much for your help.
Jim
Comments
In the view port tools you'll see most likely a shaded ball. Click on that and change it to Hidden Line. You'll now get a wireframe with the backfaces hidden. If you want the entire wireframe, then set it to Wireframe.
You can also try Wire Shaded and Wire Texture shaded.
Oh, ok, I'll give that a try. I thought that was just for the user interface. I didn't realize it would also render the figure in this mode.
Oh, sorry. No the wireframe won't render out. You could alternatively just take a screenshot of the viewport after getting the angle you want.
Bummer. My reference renders tend to be pretty large to capture lots of detail. So, a screen shot won't do the trick.
Thanks for the suggestion though.
Is this what you're after?
Many paint programs supports Grids. In Photoshop, load the reference render and select View>Show>Grid. Settings to change the grid size and color is in Edit>Preferences>Guides, Grids & Slices
No, I'm looking for a grid mapped to the skin.
Thanks anyway.
You can apply a white with black grid lines image to the Opacity Color channel and get this effect. In this example I've applied the texture templates to the Opacity Color Channel. Anything white will be transparent.
That's it! I tried to replicate what you did, but it didn't work for me. I've never done anything with skin texture maps before. I'm sure I just did something wrong. Here's what I did...
I clicked on the genesis 2 figure
Clicked on the Surfaces tab
Clicked on Skin
Clicked on (13): Opacity Color
Browsed to an image that was just a black grid on a white background
Selected the image
I can see the image in the Opacity Color. However, the figure doesn't look any different.
I suspect I missed a step.
Thanks again for your help!
Jim
On the upper right click on the "Active Pane Options", the white page icon, and there is a "Refresh Images" button and a check box to refresh textures periodically, about every few seconds. The texture will refresh at render time too.
If you want just an evenly applied grid of squares on a bare figure. Canary3D's Sculptural Genesis Ultra Fun Kit includes a UV switch to remap a figure to accept tile patterns. You couldn't use it if you wanted to retain existing textures though. Here I used it with a small 5x5 Grid tile.
Edit: The UV remap is designed to work on the Genesis figure only.
Interesting. I purchased that set for just this reason. As soon as there's an update that works with Genesis 2, I'll be very curious to try it.
Thanks.
Jim
Ahah! I didn't realize the grid wasn't going to show up until I rendered. Now it's working!
Thank you all very, very much. This is going to be extremely helpful.
Thanks again.
Jim