Fitting Issue

DoomsdayCMDoomsdayCM Posts: 0
edited December 1969 in Daz Studio Discussion

I am having an issue with several clothing/wardrobe pieces not fitting correctly.

The items I am using we're made for the Michael character but don't allign/fit right on M4 or M5, the closest they come to fitting is on the basic genesis character.

Even after using "Fit To" it does not work, any suggestions?

Comments

  • Alfhak712Alfhak712 Posts: 94
    edited December 1969

    I had similar issue some time ago and post a message about it!

    I got a tip about how to solve it from "Herald OfFire"!

    Try this!
    "Fit the outfit to the figure and then ensure it’s selected. Right-click the outfit in the viewport and look at the bottom of the list for ‘transfer active morphs’. That should fix any fitting issues. If there is still some minor pokethrough, you can select the scene tab, select the outfit and then in the scene options choose Edit -> Geometry -> Apply Smoothing modifier. That should help clear most of the problems up."

    Right click on the figure to find Transfer Active Morphs!

    Hope this help for you as well!

    Alf

  • JaderailJaderail Posts: 0
    edited December 1969

    First things first, which Micheal were they made for? M4 I'm thinking. But as noted not all clothing has all the morphs added to them so they might not fit a custom version of M4.

  • DoomsdayCMDoomsdayCM Posts: 0
    edited December 1969

    Yes, they were created for M4, I am about to try the solution listed above and see if that solves my problems.

    I am using standard M4 unaltered simply as a base

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