PBM Morph

bloodboybloodboy Posts: 68
edited December 1969 in Daz Studio Discussion

I just weightmapped my First Cloth , and made some JCM as well..
Now I would like to do some PBM for the Cloth, how do I setup the ERC for it ??
For example a breast partial morph or a chest PBM ??

Thanks a Lot
Tobias

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,216
    edited December 1969

    If you want to follow a morph on the figure then all you need to do is make sure you give your morph the same name - which you can get from the Parameter settings dialogue, reached by clicking the gear icon on the morph's slider.

  • bloodboybloodboy Posts: 68
    edited December 1969

    Thanks a lot ..
    I would like to do some kind of Morph to fix the ring on the top bra
    as you can see on the top it is a little bit streched out ..
    And I want to fix that ?

    But I don´t what is need for ?

    Do I need a JCM , my I dea was making a Morph just for the Ring ..
    But´i don´t know how to set it up in ERC ,
    Or should I do just a Visible DIAL to fix it ?

    Thanks a lot

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  • Richard HaseltineRichard Haseltine Posts: 102,216
    edited December 1969

    You could make a correction morph and dial it in manually - that way it would be useful with multiple morphs that stretched the ring.

  • bloodboybloodboy Posts: 68
    edited December 1969

    Ah allright am I understand right
    I Export my cloth in this state,
    Make THE correction Morph
    And get it back to through MorphLoader
    And Use Deltas Only to setup THE Correction Morph?
    Or do i have to do ERC as well ??

  • Richard HaseltineRichard Haseltine Posts: 102,216
    edited December 1969

    To make a new correction morph you would want reverse deformations on, to subtract the effect of the posing and morphing, and to make the morph unique.

  • bloodboybloodboy Posts: 68
    edited December 1969

    Allright but can I do a Morph that only effects the Ring ?
    And not the whole body ?

  • Richard HaseltineRichard Haseltine Posts: 102,216
    edited December 1969

    Yes, any morph will affect only the parts that are moved in the morph - a morph is just a list of changed positions compared with the base mesh, which can be added to other changes from other morphs.

  • bloodboybloodboy Posts: 68
    edited December 1969

    I think I understand thanks a lot

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