problem with some Morph Targets on V4/M4 after going to 4.6
Hey, there is a bug report out on this but I'm looking for a band-aid until the overall bug can be responded to.
I'm using V4 in a scene and for some reason some of the morph targets do not respond to the figure when I move the parameters for them. The parameters are not locked, they are not limited, some of them work fine, some don't, they are generally from either the V4 base or V4++ sets.
Removing and re-injecting the targets does not fix this and at this point I'm reloading the stock V4 into the figure and refitting dozens of things to it and applying generally about a half hour of pre-work into getting my scene to were it should have been when I loaded it and then potentially loosing it again when I save and reload it for next time.
is there an easier way to resolve this anyone can think of?